koolblue87 Posted June 29, 2014 Report Share Posted June 29, 2014 Hi, I have sarge ai on my epoch server and for the most part they shoot at everything that moves which is good. The bad thing is they do not shoot at some vehicles such as the vodnik (2xpk). Is anyone running into this issue. Link to comment Share on other sites More sharing options...
0 axeman Posted June 29, 2014 Report Share Posted June 29, 2014 AI will not shoot at vehicles unless they have a suitable weapon. Link to comment Share on other sites More sharing options...
0 koolblue87 Posted June 29, 2014 Author Report Share Posted June 29, 2014 AI will not shoot at vehicles unless they have a suitable weapon. What do you mean by suitable weapon? there are 2 weapons on it. Link to comment Share on other sites More sharing options...
0 fr1nk Posted June 29, 2014 Report Share Posted June 29, 2014 What do you mean by suitable weapon? there are 2 weapons on it. If they're equipped with a weapon (e.g. AK) that can't damage the vehicle (e.g. LAV), then they won't open fire on the target. Link to comment Share on other sites More sharing options...
0 insertcoins Posted June 29, 2014 Report Share Posted June 29, 2014 sissies. Link to comment Share on other sites More sharing options...
0 Phail Posted June 29, 2014 Report Share Posted June 29, 2014 Try this, I don't know where it goes in sarge ai. I haven't used it for a long time. // Make AI Hostile to Survivors WEST setFriend [EAST,0]; EAST setFriend [WEST,0]; EAST setFriend [CIVILIAN,0]; CIVILIAN setFriend [EAST,0]; WEST setFriend [RESISTANCE, 0]; RESISTANCE setFriend [WEST, 0]; RESISTANCE setFriend [East, 0]; EAST setFriend [RESISTANCE, 0]; They will shoot at everything. Link to comment Share on other sites More sharing options...
0 koolblue87 Posted June 30, 2014 Author Report Share Posted June 30, 2014 Try this, I don't know where it goes in sarge ai. I haven't used it for a long time. // Make AI Hostile to Survivors WEST setFriend [EAST,0]; EAST setFriend [WEST,0]; EAST setFriend [CIVILIAN,0]; CIVILIAN setFriend [EAST,0]; WEST setFriend [RESISTANCE, 0]; RESISTANCE setFriend [WEST, 0]; RESISTANCE setFriend [East, 0]; EAST setFriend [RESISTANCE, 0]; They will shoot at everything. This didn't work but thanks for the attempt. Link to comment Share on other sites More sharing options...
0 axeman Posted June 30, 2014 Report Share Posted June 30, 2014 Send in a fire team. Give one an rpg and the rest a few grenades, should do the trick :) Link to comment Share on other sites More sharing options...
0 koolblue87 Posted June 30, 2014 Author Report Share Posted June 30, 2014 Send in a fire team. Give one an rpg and the rest a few grenades, should do the trick :) Don't I need to use one or the other? like if I give them an rpg they can't have a primary weapon? Link to comment Share on other sites More sharing options...
0 koolblue87 Posted July 1, 2014 Author Report Share Posted July 1, 2014 Send in a fire team. Give one an rpg and the rest a few grenades, should do the trick :) // potential weapon list for leaders SAR_band_leader_weapon_list = ["RPG7V","M32_EP1","M4A1","M4A3_CCO_EP1","AK_47_M","M240_DZ","AKS_GOLD","AK_74_GL","AK_107_GL_kobra","Sa58P_EP1"]; SAR_band_leader_pistol_list = []; // potential item list for leaders -> Item / Chance 1 - 100 SAR_band_leader_items = [["ItemSodaCoke",75],["FoodCanPasta",60],["ItemSilverBar",40],["ItemComboLock",1]]; SAR_band_leader_tools = [["ItemMap",50],["ItemCompass",30],["Binocular_Vector",5],["NVGoggles",5],["ItemRadio",100]]; Would this be correct? Link to comment Share on other sites More sharing options...
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koolblue87
Hi, I have sarge ai on my epoch server and for the most part they shoot at everything that moves which is good. The bad thing is they do not shoot at some vehicles such as the vodnik (2xpk). Is anyone running into this issue.
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