MassAsster Posted September 6, 2013 Report Share Posted September 6, 2013 16:04:48 "CLEANUP: INITIALIZING CLEANUP SCRIPT" 16:04:53 "CLEANUP: KILLING A HACKER Gillian MacDonald R 1-1-B:2 IN Mi17_DZ" anyone know where I can resolve the cleanup script from thinking my AI in the helicopters are "hackers" ? Link to comment Share on other sites More sharing options...
0 Lanmanfm Posted September 6, 2013 Report Share Posted September 6, 2013 server-cleanup.fsm " if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"" && (vehicle _x getVariable [""Sarge"",0] != 1)) then {" \n Or change it to DZAI if you use that AI script Link to comment Share on other sites More sharing options...
0 MassAsster Posted September 6, 2013 Author Report Share Posted September 6, 2013 thanks man , yeah actually running both, but the Choppers from Sarge seem to be the only ones having an issue Link to comment Share on other sites More sharing options...
0 Lanmanfm Posted September 6, 2013 Report Share Posted September 6, 2013 are you using animated helo crashes? if so, then it needs to be changed to this line instead: " if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"" && ((vehicle _x getVariable [""Sarge"",0] != 1) && (vehicle _x getVariable [""DZAI"",0] != 1))) then {" \n Mr.Exodus 1 Link to comment Share on other sites More sharing options...
0 DethMarine Posted September 7, 2013 Report Share Posted September 7, 2013 Did not know you could run both Sarge and DayzAi together. Link to comment Share on other sites More sharing options...
0 MassAsster Posted September 7, 2013 Author Report Share Posted September 7, 2013 yeah you can run them together - I highly suggest you limit Dzai to about 20 max and let them just spawn/die and move - seems like very little, but when you start to go crazy with things on the map your performance is going to take a major hit - I keep a max of 2 groups of Sarg and ~20 dzai - this keeps things interesting, not over run with AI and performance seems happy. Link to comment Share on other sites More sharing options...
0 William Posted July 19, 2014 Report Share Posted July 19, 2014 If I want to allow a bike to be spawned how would I add that in to the check for hacker. I know I could use DZE safe vehicles but I'm also running non epoch servers. Link to comment Share on other sites More sharing options...
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MassAsster
16:04:48 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
16:04:53 "CLEANUP: KILLING A HACKER Gillian MacDonald R 1-1-B:2 IN Mi17_DZ"
anyone know where I can resolve the cleanup script from thinking my AI in the helicopters are "hackers" ?
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