Affraid Posted June 16, 2014 Report Share Posted June 16, 2014 Does anyone know how to MAP Port ? Want to use a custom map with Epoch. Before The post comes up GOOGLE IT.. I did . Here is the problem i'm having I have everything changed in mission folder / server.cfg / server.bat files to it points to -mod=@mymap;@DayZ_Epoch;@DayZ_Epoch_Server When logging in it takes me to the Chernarus map. Is there another place I am missing on this? Everything I read does not say anything different. Any help will be appriciated . Thank You in advance Link to comment Share on other sites More sharing options...
0 Glenn Posted June 16, 2014 Report Share Posted June 16, 2014 When you modified the mission file, did you take a version of the missions init.sqf that was from Chernarus? In the init file, there is the following setting at the top: //REALLY IMPORTANT VALUES dayZ_instance = 13; //The instance dayzHiveRequest = []; initialized = false; dayz_previousID = 0; Depending on the instance given, the server will be looking for mission related content matching that instance number (in this case Taviana = 13) from the dayz_server\Missions\ folder. Check and see if adding your mission to that list, and then making sure it has the proper instance version set in the init. sqf should solve the problem. Link to comment Share on other sites More sharing options...
0 Affraid Posted June 16, 2014 Author Report Share Posted June 16, 2014 Thanks for the reply . I just checked it and it's set to the right mission instance folder I have set up. I used a custom instance #. I'm going to reinstall it from scratch and see what happens using a cherno mission folder . Thank You Link to comment Share on other sites More sharing options...
0 Affraid Posted June 16, 2014 Author Report Share Posted June 16, 2014 I just redit it again and still having that problem . Just keeps bringing me to Charnarus map. When I exit The Map I want is there in editor menu. I triple checked everything. Thanks again Link to comment Share on other sites More sharing options...
0 Halvhjearne Posted June 16, 2014 Report Share Posted June 16, 2014 in mission.sqm ... version=11; class Mission { addOns[]= { "myworldname", "whateverelse", "addodnsneeds", "toloadhere", "ca_modules_animals", "dayz_anim", "dayz_code", "dayz_communityassets", "dayz_weapons", "dayz_equip", "dayz_epoch", "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", "glt_m300t", "pook_h13", "csj_gyroac", "map_eu", "jetskiyanahuiaddon" }; addOnsAuto[]= { "dayz_weapons", "ca_modules_functions", "myworldname", "whateverelse", "addodnmightsneed", "toloadhereaswell" }; also makesure you do not have -world=chernarus in launch parameters Link to comment Share on other sites More sharing options...
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Affraid
Does anyone know how to MAP Port ? Want to use a custom map with Epoch.
Before The post comes up GOOGLE IT.. I did . Here is the problem i'm having
I have everything changed in mission folder / server.cfg / server.bat files to it points to -mod=@mymap;@DayZ_Epoch;@DayZ_Epoch_Server
When logging in it takes me to the Chernarus map. Is there another place I am missing on this? Everything I read does not say anything different.
Any help will be appriciated .
Thank You in advance
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