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Editing Mission Journal


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Hi everyone. Does anyone know of a way of adding information to the missions journal, like when you press J, I'd like to add tips and info about our servers config in there, like the required items to deploy a bike, motorbike, where to buy tin and key makers kits, you know like general info rather than spamming them on BEC messages. Thanks.

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Should be something like this:

hotkey.sqf

waitUntil {!isNil "dayz_animalCheck"};

F1Action = {
    private ["_dikCode"];
    _dikCode = _this select 1;
     if (_dikCode == 0x3F) then {
    {
    [] spawn serverinfo;
    };
};

serverinfo =
{
execVM "serverinfo.sqf";
};

Serverinfo.sqf


"Dayz Epoch" hintC parseText format ["
<t size='1.25' shadow='1'align='left' color='#FFFFFF'>server ifnos</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='#FFFFFF'>Vehicles who are standing in or near a trader city and around the aircraft dealer will be unlocked after restart, or if the damage is more then 0.1 and the vehicle is not lockable it will be deleted!</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='#FFFFFF'>Every sunday, vehicles who are not lockable will be removed and spawn new</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='#FFFFFF'>Locked vehicles are: not tow-able, not lift-able, not destroyable</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='#FFFFFF'>You can sell vehicle ammo at the black market dealer</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='##FFFFFF'>Base parts are destroyable till the server restarts, doors are every time destroyable</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='##FFFFFF'>Players with 666 zombie kills will get a gift if they remember me</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='##FFFFFF'>Its important that you log in back if you died, otherwise it could happen that you loose your humanity</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='#FFFFFF'>#</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='#FFFFFF'>#</t><br/>
<t size='.6' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1' shadow='1'align='left' color='#FF0000'>#</t><br/>",
(servername)];

If you use infistar AH, it could be more harder.

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The secon script is from Asian kid,

The first script is just an eventhandler which add a hotkey action for "F5" which call the server info script who open a info board with some infomations.

And i think with the mission Journel he mean the kill board which stands in every trader city.

If anybody wants use it with infistar AH, i would not suggest it, cause infistar removes every 0.3 seconds all key event handlers, off curse you can add yours in the expection but this cause a huge lag on your server. (allready tested it)

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