Ricardo Posted May 19, 2014 Report Share Posted May 19, 2014 Is there a way to remove maintence without making buildings indestructible? I saw somewhere that you could change HiveExt.ini the time or to remove the time but my provider doesnt allow me to acess that file. Is there a way around? Maybe with a script? Any suggestions? Link to comment Share on other sites More sharing options...
0 carl101 Posted May 19, 2014 Report Share Posted May 19, 2014 contact your host provider and ask them to make the changes to the hiveext.ini (majority of hoster already have this disabled anyways) And disable any database events that applie damage to the buildables probably called setDamageOnAge Link to comment Share on other sites More sharing options...
0 freakystyle Posted May 19, 2014 Report Share Posted May 19, 2014 Link to comment Share on other sites More sharing options...
0 Ricardo Posted May 19, 2014 Author Report Share Posted May 19, 2014 Would the drop event fix my problem, or i would have to really get my provider to change hiveext.ini? My problem right now is some Donators are on vacation and their bases are decaying >.< Link to comment Share on other sites More sharing options...
0 carl101 Posted May 19, 2014 Report Share Posted May 19, 2014 all the disabling the event does is stop buildings having damage set to them (they apply damage so your plot pole can see them when maintinaing buildings) but to stop them from deleteing then you need to set the hiveext.ini who is your supplier? Link to comment Share on other sites More sharing options...
0 Ricardo Posted May 19, 2014 Author Report Share Posted May 19, 2014 Dayz.st :P Link to comment Share on other sites More sharing options...
0 carl101 Posted May 19, 2014 Report Share Posted May 19, 2014 when i had a st server i was under the impression they already had it disabled in the hiveext. , if you have bases decaying then it could have changed Link to comment Share on other sites More sharing options...
0 Ricardo Posted May 19, 2014 Author Report Share Posted May 19, 2014 Well now you say that its weird cause, Maintenence was disabled until i installed this: Before that the plot poles didnt stick to Players UID so they had to remove plot everytime they died, but their base didnt decay either, so i thought it would be Epoch bug, do you think it has anything related? Link to comment Share on other sites More sharing options...
0 carl101 Posted May 19, 2014 Report Share Posted May 19, 2014 is shouldnt do but may be worth trying a backup, assuming you keep them? if not then try asking the author of the script in that thread :unsure: Link to comment Share on other sites More sharing options...
0 Ricardo Posted May 20, 2014 Author Report Share Posted May 20, 2014 Aparently players cant maintain their bases, it says 0 buildings in range... Any ideas on how to fix this? Link to comment Share on other sites More sharing options...
0 carl101 Posted May 20, 2014 Report Share Posted May 20, 2014 Have you disabled the event I mentioned above? If so then no damage will be applied to buildables and there for won't be seen by your plot poles Link to comment Share on other sites More sharing options...
0 Ricardo Posted May 20, 2014 Author Report Share Posted May 20, 2014 I havent, but i noticed aswell that buildings dont "decay" if they are supposed too, they go from 100 health to 0 :o Thats why i got confused and i didnt think it matter, or does it? Should i try Disable the event ? Link to comment Share on other sites More sharing options...
0 carl101 Posted May 20, 2014 Report Share Posted May 20, 2014 Ye the event is adding damage making them go to 0 health. Disable it if you want to stop decay fully Link to comment Share on other sites More sharing options...
Question
Ricardo
Is there a way to remove maintence without making buildings indestructible?
I saw somewhere that you could change HiveExt.ini the time or to remove the time but my provider doesnt allow me to acess that file.
Is there a way around? Maybe with a script? Any suggestions?
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