lima Posted April 21, 2014 Report Share Posted April 21, 2014 I'm having trouble with sending a hint to all players on my server. I have tried several methods, but none works. RPT and -showscripterrors reports no errors. These have been tested, but doesn't work: Shows nothing at all: [nil,nil,rHINT,"testing"] call RE; Used with maca's "remote_messages" script (https://www.dropbox.com/s/eyix186wbdqwmu0/remote_messages.sqf). Shows nothing at all: customRemoteMessage = ['hint', "testing"]; publicVariable "customRemoteMessage"; Shows text on my screen, not on others. Same with !isServer: if (!isDedicated) then { hint "test"; }; What am I doing wrong? Isn't there a fool-proof way to get this working? Link to comment Share on other sites More sharing options...
0 Storm Posted April 21, 2014 Report Share Posted April 21, 2014 I would use BEC to do this instead, or if you have a anti-cheat like infistar or Blur. Link to comment Share on other sites More sharing options...
0 lima Posted April 22, 2014 Author Report Share Posted April 22, 2014 I would use BEC to do this instead, or if you have a anti-cheat like infistar or Blur. I think you misunderstand what I'm trying to do. A hint cannot be triggered by BEC. What you're thinking of is a standard global message, showing up in the lower left corner, but that's not what I need. Link to comment Share on other sites More sharing options...
0 jahangir13 Posted April 22, 2014 Report Share Posted April 22, 2014 There is a post from Maca134 which describes how to do that. Server Side chat / hint / messages. Something like that. Search for 'globalchat' in 'Server Mods Corner'. Link to comment Share on other sites More sharing options...
0 lima Posted April 23, 2014 Author Report Share Posted April 23, 2014 There is a post from Maca134 which describes how to do that. Server Side chat / hint / messages. Something like that. Search for 'globalchat' in 'Server Mods Corner'. Please read my post again. I'm mentioning that very same script :) Link to comment Share on other sites More sharing options...
0 jahangir13 Posted April 23, 2014 Report Share Posted April 23, 2014 Yes sorry, was too late ,) I also tried a lot yesterday...in file dayz_server/compile/server_playerDied.sqf are the messages to see when a player dies and from whom he was killed. I also did not understand why I wasn't able to call the same form another file. Need another free evening to figure that out. I am sure that this should work somehow without using any other additional files, hm. Link to comment Share on other sites More sharing options...
Question
lima
I'm having trouble with sending a hint to all players on my server. I have tried several methods, but none works.
RPT and -showscripterrors reports no errors.
These have been tested, but doesn't work:
Shows nothing at all:
Used with maca's "remote_messages" script (https://www.dropbox.com/s/eyix186wbdqwmu0/remote_messages.sqf). Shows nothing at all:
Shows text on my screen, not on others. Same with !isServer:
What am I doing wrong? Isn't there a fool-proof way to get this working?
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