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(SYN) Mark

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  1. Like
    (SYN) Mark reacted to Freedom in Pay To Win   
    I doubt that the epoch devs have ever even made a suggestion for any kind of donations that would in turn give you any goods or benefits.

    The whole thing with donation benefits started with dayz epoch admins wanting to make money by running the mod. The epoch devs do not support nor do they benefit from it in any way.
  2. Like
    (SYN) Mark reacted to Axle in Videos of epoch   
    You can now post videos on youtube and stream on twitch or any other media outlet you choose.
  3. Like
    (SYN) Mark reacted to Raptorr in Just wondering how to make a door?   
    Oh look, its for arma 2 not 3. this doesnt help.
  4. Like
    (SYN) Mark got a reaction from wompitch in Looking for a general installation guide for the mod   
  5. Like
    (SYN) Mark reacted to Axle in Add AI Patrols to Official   
    We have talked about adding AI, we might have to start talking about it again since so many people are looking into it.
  6. Like
    (SYN) Mark reacted to MadMartyr in Add AI Patrols to Official   
    I've added AI patrols to my server, and I think they've added a whole new dimension to the server.  I think they would make a neat addition (perhaps as a configurable option) to the official release.  Currently, my AIs and the Zeds interact and fight, and my AI patrols are also set to attack players.  I have a couple of patrols that scour the entire map, and a few in high-value places.
     
    I won't post the link to the script that I use, as I'm unsure of how the forum rules apply in this instance, but I'm curious as to whether this might be something you guys might consider.
     
    EDIT:  That's what I get for not searching.  This has been suggested with Sarge's AI, but I use Morox & Sycosis AI mod, and it's been great thus far.  Not as much fine-tuning available as Sarge's I've heard, but it's a good quick addition.
  7. Like
    (SYN) Mark reacted to Axle in Access to Alpha/Beta   
    We will have version 1.0.1rc ready very soon for anyone to test on their server.
  8. Like
    (SYN) Mark reacted to Cal-Dirty Weasel in It's great to have a forum, Thanks!   
    It's great to see the evolution of Epoch over the last couple of months, and we look forward to the new update. As an early adopter of Epoch, we have enjoyed many, many, hours of the mod. My clans, players, and fellow admins at thesyndicategaming.com congratulate you on the success of Epoch!
     
    Cal
    thesyndicategaming.com
  9. Like
    (SYN) Mark reacted to Bungle in Few ideas for the mod   
    Agree with Akuu on the AI Addition.
    Sarge's was wonderful on default Cherno
     
     
     
    To add to this list.
    Would love to see:
     
    Knockout Script (Great for non-lethal force when sneaking up on players)
    http://opendayz.net/threads/release-player2s-knockout.9644/
     
    Limited Vehicle Tow/Lift (Limited to only the Trucks/Heavy Vehicles and Larger Choppers (CH47 and the Mi17 Variants)
    http://hive.dayz.st/viewtopic.php?f=9&t=910
    Either BTC or R3F - They both work well when adjusted to suite.
     
    Self Bloodbaging (No more eating 20 Pieces of Meat to Heal)
    http://opendayz.net/threads/krixes-self-bloodbag-script.9212/#post-33185
    Limited to 6000hp Gain and re-use timer. Perhaps 20% Chance of infection.
     
    Excelsior Bridge (Awesome work done by Excelsior to create this bridge sooo smoothly)
    http://opendayz.net/threads/excelsior-bridge-chernarus.9221/
     
    Remove Cloths from Bodies (Churchie did some great work on this script)
    http://opendayz.net/threads/remove-clothes-from-dead-bodies.8961/
    Very helpful in recovering your cloths when you you die, Or if you just like the clothes that someone else is wearing when you kill them.
     
     
    Keep up the great work guys, loving the Mod so far. Cant wait to go fishing!! 
     
    Cheers,
     
    Bungle
  10. Like
    (SYN) Mark reacted to Sully9663 in mad scientist could blood bag you   
    Just a thought. He does sell medical supplies after all.
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