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Emeraldpointgaming

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Posts posted by Emeraldpointgaming

  1. This is my first release, i made sobor castle 3 years ago, it needed alot of work and since i started making servers again i decided to fix it up, and here i am releasing my first ever map edit!

    Download: https://www.dropbox.com/s/jlpgxxk72u0triv/SoborCastle.sqf?dl=1

    Installation:

    unpbo dayz_server.pbo

    Place the file in day_server\map folder

    open init\server_functions.sqf

    Spoiler

    Paste:

    execVM  "\z\addons\dayz_server\Map\SoborCastle.sqf";

    under:
    // Precise base building 1.0.5
    call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\kk_functions.sqf";
    #include "mission_check.sqf"

     

    20170903181628_1.jpg20170903181632_1.jpg20170903181639_1.jpg20170903181648_1.jpg

  2. If it is possible could  someone make a zombie base defense script?

    Like players could tie up zombies outside their base as a form of defense against base raids, i think this script would be a really cool feature.

    i will pay a little bit of money if i can get a script capable of this.

    just think how good a script like this would be!

  3. Still no success,

    new error:

    Spoiler

    Error in expression <
    };
    } else {
    DZE_myVehicle removeAction s_player_zedsr;
    s_player_zedsr = -1;
    };
    >
      Error position: <s_player_zedsr;
    s_player_zedsr = -1;
    };
    >
      Error Undefined variable in expression: s_player_zedsr
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72

    My Fnselfaction code for release zeds:

    Spoiler

     

    _allowedVehiclesA = typeOf _vehicle in[
    "hilux1_civil_3_open_DZE",
    "datsun1_civil_3_open_DZE",
    "hilux1_civil_1_open_DZE",
    "datsun1_civil_1_open_DZE",
    "V3S_Open_TK_CIV_EP1",
    "V3S_Open_TK_EP1",
    "KamazOpen_DZE"
    ];


    if (_inVehicle && _allowedVehiclesA && (driver _vehicle == player)) then {
            DZE_myVehicle = _vehicle;
        if (s_player_zedsr < 0) then {
            s_player_zedsr = DZE_myVehicle addAction ["Release Zeds","attachzeds\detachzed_veh.sqf",DZE_myVehicle,2,false,true,"",""];
            };
        } else {
            DZE_myVehicle removeAction s_player_zedsr;
            s_player_zedsr = -1;
        };

     

    my detachzed_veh.sqf:

    Spoiler

     

    private ["_zbody","_ppos","_zombies","_zombie","_random"];


    //player addMagazine "equip_rope";

    area = 2;
    _ppos = getPos player;
    _zombies = _ppos nearEntities ["zZombie_Base",area];
    _count = count _zombies;
    for "_i" from 0 to (_count -1) do {
                _zombie = _zombies select _i;            
                 detach _zombie;
                _random = round(random(3));
            switch (_random) do { 
            case 0 :{
               _zombie setpos [(_ppos select 0) + 2, (_ppos select 1)+2,0];
            };
            case 1 :{
            _zombie setpos [(_ppos select 0) + 1, (_ppos select 1)+2,0];
            };
            case 2 :{
            _zombie setpos [(_ppos select 0) + 2, (_ppos select 1)+1,0]; 
            };
            case 3 :{
            _zombie setpos [(_ppos select 0) + 3, (_ppos select 1)+1,0];   
            };
            case 4 :{
             _zombie setpos [(_ppos select 0) + 1, (_ppos select 1)+3,0]; 
            };
            };
            
                _zombie setVariable["zattached",false,false]; 
                systemChat("Zed release");           
            };

     

    When i tie up the zombies they get attached, when i go to the back of the vehicle and detach them one by one it works, but in the vehicle the release zeds doesnt work.

  4. I followed instructions exactly, the release zeds from inside the vehicle does not work. 

    Part of my Arma 2 oa rpt.

    ive tried recoding the script since it didnt work, without any luck. could you assist me?

    Spoiler

    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72
    Error in expression <elease,2,false,true,"",""];
    };
    } else {
    dayz_addrelease removeAction s_player_ze>
      Error position: <dayz_addrelease removeAction s_player_ze>
      Error Undefined variable in expression: dayz_addrelease
    File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\fn_selfActions.sqf, line 72

     

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