Tullerusk
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Posts posted by Tullerusk
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Hey @juandayz. I got the traders and safezone working.
Now my issue is with trying to add overpoch loot. I've added custom loot tables, but my game seems to try and read the old hpp.
RPT files says: File z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp, line 114: .CfgLoot: Member already defined.
I've gone through init, mission, description and changed every call from this line to the new one, but error still comes. Where else could it be called for?
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RPT file says:
17:54:35 File mpmissions\DayZ_Epoch_11.Chernarus\custom\safezone.sqf, line 1
17:54:35 Error in expression <Epoch_11.Chernarus\custom\safezone.sqf"
*/
USE_CANBUILD = false;
USE_Tra>
17:54:35 Error position: <*/
USE_CANBUILD = false;
USE_Tra>
17:54:35 Error Invalid number in expressionEDIT: yeah, i just realized the mistake. Will try with proper start
EDIT 2: WORKS! Thank you!
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Yep.
Should they not be like this?
[[6325.6772,7807.7412,0],150,true],//stary [[4063.4226,11664.19,0],150,true],//bash [[11447.472,11364.504,0],150,true],//klen [[1606.6443,7803.5156,0],150,true],//bandit [[12944.227,12766.889,0],150,true],//hero [[4361.4937,2259.9526,0],50,true],//wholesalerSouth [[12060,12640,0],200,true]//air dealear ];
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Yeah checked the coords, they are correct.
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Didnt work for me.
Put the safezone.sfq in here.
And added the line at the very bottom of this init.sqf
Restarted server, logged in, nothing changed.
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Quote
2. Now extract your mpmission pbo and put the safezone.sqf into mpmissioms\custom\
@juandayz Where is mpmission pbo?
Do you mean in here? and edit this init file in the marked folder?
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Thanks again, @juandayz, @lwbuk and @Tech_Support. I know its not too much fun trying to explain these things to a noob, but I do feel like I'm understanding most of it and learning a lot.
Customer care from my host have tried the things you suggested for me, but I still can't access the traders, so we're gonna try a clean install.
And this time I'll know better not to make changes where they dont belong (and backup files before I change them). -
Thanks Iwbuk,
I'll ask them for a simpler solution! -
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@juandayz just edit filename from chernarus11.sqf to overpoch1.sqf and then edit the reference to that file?
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2 minutes ago, juandayz said:
Another thing. are you using instance_chernarus.11?
No, instance_1_overpoch
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@juandayzNo, like I said, I have removed all the files from the adv. trading guide. There is no fn_selfactions.sqf in any custom folder.
Only thing in custom folder is cfgservertrader and chernarus11.sqf you just told me.EDIT: Sorry, my mistake. I tried adding Single Currency, not adv. trader! But still, all files removed
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I tried adding Advanced Traders from your guide, but then I saw you wrote it was included in 1.0.6. So I removed the files, and used my RPT-file to remove errors.
Like I said, I thought I had changed everything back to normal. Only change now should be the one you just mentioned.
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@juandayz All the traders have their eyes closed and I dont get trader menu from them...
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@juandayzI was trying to change some items.
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Hi again. I was trying out a few changes and now I cant talk to any of the traders anymore. I dont get the prompt when I scroll on them (not even zoomed in with scope like the old bug).
I've tried restoring files back to the way they were, but the problem is still there. Which file is it most likely that something has been wrongly changed in?
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1 minute ago, juandayz said:
no its ok.. but forgot this line.. you never gonna use it to add mods/scripts... sory my english is too bad and sometimes i cannot say what i want to say LOL
Ah, I see.
The only reason I included it was to ask if it means that my instance is "instance_1_Overpoch" and that is where I should place the configvariables.
Thank you for all your help, and patience, I really am completely new to this.
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4 minutes ago, juandayz said:
yup, but i was say the codes its not about mods
I don't understand, sorry :/
Is something wrong with the command line? -
16 minutes ago, juandayz said:
and in your picture you only are showing the folder to use by your server... this is my .bat see:
@echo off start "arma2" /min "D:\epoch_16\arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"
where says: "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"
this means.. the server are using the @Dayz_Epoch folder and @Dayz_Epoch_server.
if u gonna add more @ folders. then your players will need download it from an external location and install it before play your server.. so forgot this.
Yes I know.
The extra folder is Overwatch. Together with Epoch they make Overpoch, one of the most popular mods.
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52 minutes ago, lwbuk said:
It really doesnt help that for some reason you have several versions of epoch installed at the same time.
What should I delete? Does it matter if the files are there when the command line doesn't tell the server to run them?
Also, for my last question of the day:
If I just want to adjust one value of something in, say, the configVariables, not add any new code, will I still need to move it into the instance folder?
Like just change one value from true to false. Or can I just repack the pbo and upload it again with the changed value? -
So if you see the command line for my server in my previous post, does that mean I should drop those files into instance_1_Overpoch?
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Ok, I'm starting to get the picture! Thank you!
When you say "Change by: #include "custom\config......", should I copy that word for word, or should I replace "custom" with the directory where I drop the files?
Edit:
I've added a picture of the command line, which one of staff at the company I rent from was nice enough to add for me(if its relevant to anything, @juandayz) -
Thank you for the quick reply Juandayz.
So for the first example, that would be my @Dayz_Epoch106? The client files for Epoch 1.0.6?
None of the files you mentioned are in that folder.
New to script editing
in Server Install
Posted
Hmm.
I've done all this.
Still get the error
Managed to get rid of that error, but then the server had no loot and no zombies, and a different error.
19:54:01 File z\addons\dayz_code\loot\spawn.sqf, line 32
19:54:01 Error in expression <);
{
_dir = random 360;
_mag = random (_lootParams select 4);
_lootPos = [((_lo>
19:54:01 Error position: <_lootParams select 4);
_lootPos = [((_lo>
19:54:01 Error Undefined variable in expression: _lootparams