LoCK0N
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Posts
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LoCK0N got a reaction from axeman in Favorite Way of Making Money in Epoch
armed robbery works for me !!!
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LoCK0N got a reaction from frartombabogy in VARTA BRIDGE
i have made one with the 3d editor and took out the code, saved it to my buildings folder and called it in my init.sqf correctly, the bridge appears but some parts are out of position !!!
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LoCK0N reacted to MatthewK in 1.0.3.1 updated files
Mine to if you're offering, didn't think to ask :P lol
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LoCK0N got a reaction from Agnia-reR in altimeter
gents trying to get an altimeter working with my dayz paraspawn, ive added
_nul = [] execVM "custom\altimeter.sqf"; in my is dedicated section in my init.sqf and this is the altimeter.sqf in my custom folder http://pastebin.com/yzLj6eKV
tried to call it in the is server part but i found this http://opendayz.net/threads/halo-jump-on-spawn-tutorial.9344/page-12 post 231 where he just says make the sqf and call it ???
im stumped plz help cause i did ask about where i set the celing height for the paraspawn but i got no answers
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LoCK0N got a reaction from amandabif in 4 types of Side Missions (Events)
ive got these running however i would like the messages to be displayed as title text rather than _hint eg _hint = parseText format["<t align='center' color='#0D00FF' shadow='2' size='1.75'>Supply Crate</t><br/><t align='center' color='#ffffff'>UN Agency drops life-saving supplies for Survivors, Check your Map for the Location!</t>"];
i tried this rtitleText["UN Agency drops life-saving supplies for Survivors, Check your Map for the Location!", "PLAIN DOWN",10] call RE;
same as my mission system title text they work ok ??? any help plz cause the hints interfere with my debug meaning people cant see the hints and i dont want a toggle able debug
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LoCK0N got a reaction from frartombabogy in VARTA BRIDGE
any1 i got/seen a decent script for a bridge to varta on panthera plz
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LoCK0N got a reaction from amandabif in VARTA BRIDGE
any1 i got/seen a decent script for a bridge to varta on panthera plz
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LoCK0N got a reaction from frartombabogy in 4 types of Side Missions (Events)
never mind i got it tnx
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LoCK0N got a reaction from frartombabogy in 4 types of Side Missions (Events)
ive got these running however i would like the messages to be displayed as title text rather than _hint eg _hint = parseText format["<t align='center' color='#0D00FF' shadow='2' size='1.75'>Supply Crate</t><br/><t align='center' color='#ffffff'>UN Agency drops life-saving supplies for Survivors, Check your Map for the Location!</t>"];
i tried this rtitleText["UN Agency drops life-saving supplies for Survivors, Check your Map for the Location!", "PLAIN DOWN",10] call RE;
same as my mission system title text they work ok ??? any help plz cause the hints interfere with my debug meaning people cant see the hints and i dont want a toggle able debug