But.... even though the heli spawn is set to create group resistance
_INDgrp = createGroup resistance;
and
_grp = _INDgrp;
and
_vCrew = [_vehicle, _grp] call BIS_fnc_spawnCrew;
It will spawn blufor crew if its a blufor chopper... like the ghost hawk, opfor crew if its a opfor chopper....So the Foot Soldiers will shoot it down.
You can make it a Independent chopper like the armed hellcat but only has 2 seats.
Change in Sector_addon\scripts\LV\LV_functions\LV_fnc_fullAirVehicle.sqf
_INDveh = ["B_Heli_Transport_01_F"];
to
_INDveh = ["I_Heli_light_03_F"];
However you will need to modify some of the script in:
Sector_addon\scripts\LV\LV_functions\LV_fnc_fullAirVehicle.sqf
as i think it would still spawn more than 2 crew and therefore the chopper will probably stay on the ground.
Sorry havnt had time to thoroughly test and re-write it to work correctly.