OMGitzSteveo
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Posts posted by OMGitzSteveo
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17 hours ago, salival said:
That could have been something I introduced when doing that trader file, was it tavi?
Overpoch guns are now in traders, I'm a numbnuts and did indeed forget to rename the category folder like a spoon.
However, Building supply traders and doctors are still blank. I was hoping it was and easy fix due to files like this being named slightly different
In category for example, Building supply file is named like this. buildingSupplies.hpp But in dayz_code\configs\ cfgServerTrader.hpp it's named slightly different BuildingSupplies.hpp
i was hoping it was just a case of changing the name to match what is in the cfgServerTrader. hpp but unfortunately that wasn't the case and those traders are still blank. Trader files names are not case sensitive i guess
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6 hours ago, salival said:
I fixed the tavi.sqf error you mentioned, thank you: https://github.com/oiad/ZSC/commit/679b25534f0d4ae493b21d684ef6201f6cf42d1a
I can add more traders when I have time, There's a bit involved in it since it doesn't merge easily, you have to chop and change things, especially doing an epoch version then an overwatch
I'll see what I can do
I appreciate all of your hard work you are putting into this for us all buddy :)
I still have a weird issue of traders being blank for overwatch stuff though. I made a snippet for you of what happens. I waited around 30-40m to see if they was just really slow at loading but nothing https://youtu.be/bF2e6i15Fkwhttps://youtu.be/bF2e6i15Fkw
Also no traders sell overwatch ammo and all building supply traders are also empty
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Cherno, Tavi and Napf have a weird issue where certain traders won't sell anything,
Tavi also has this error
16:47:34 File z\addons\dayz_server\bankTraders\tavi.sqf, line 8
16:47:34 Error in expression <7.308,19075.475,0.26185527],-116.41749]
] call server_spawnTraders;>
16:47:34 Error position: <] call server_spawnTraders;>
16:47:34 Error Missing ;
16:47:34 File z\addons\dayz_server\bankTraders\tavi.sqf, line 8
16:47:34 Error in expression <7.308,19075.475,0.26185527],-116.41749]
] call server_spawnTraders;>
16:47:34 Error position: <] call server_spawnTraders;>
16:47:34 Error Missing ;I have checked that file and all looks fine. (Default file you included)
Any idea if you will be implementing this to other maps? Such as Namalsk, Panthera And Lingor?
Im having a hard time with trader configurations on maps not included. Or does anyone have Trader files for the above 3 maps they're willing to share for overpoch?
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38 minutes ago, salival said:
Also, I fixed 2 undefined variables in the fn_selfActions file this morning a few hours ago, be sure to update if it needs it, could fix that problem
You're a legend mate. Your update has fixed the issue :D
Finally something i didn't do wrong for a change haha
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This works nice very good job. My only issue is i can't scroll wheel on the added NPC banker. No errors in RPT for a lead.
Anyone else experienced this / know where i may have gone wrong?
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Seems to be an infistar issue indeed. I removed it now all works as it should. As always, Thanks guys :)
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Epoch 1.0.6.1
I have a weird issue with all players and all maps, If you die you respawn right back at your body still full with all the gear you had. Obviously, That's a big problem as you can loot your body and dupe gear. Has anyone else had this issue / know a fix?
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9 hours ago, A Man said:
So I think, Ive found the reason why you had this problem. I got it too a few mins ago. It is because the dayz launcher renamed the epoch folders.
Epoch 1.0.5.1 folder was @DayZ_Epoch
After the update to Epoch 1.0.6.1 they renamed the folder to:
Epoch 1.0.6.1 to @DayZ_Epoch
Epoch 1.0.5.1 to @DayZ_Epoch1051
I think you started from the client side the wrong mod. Make sure it is really Epoch 1.0.6.1 in both folders, client side and server side.
I install mod manually i dont rely on the launcher :)
But i finally had enough earlier and reinstalled everything to do with arma 2. Loaded everything back up and boom! Can join my server no issue now.
I'd like to thank everyone very much for the assistance. It amazes me how good the community here is. I will return the favour one day hopefully :)
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Server launch parameters i have tried all 3 of the following which all result in the same error
-mod=@Taviana;@DayZ_Epoch_Server;@DayZ_Epoch;
-mod=@Taviana;@DayZ_Epoch;@DayZ_Epoch_Server;
-mod=@DayZ_Epoch;@DayZ_Epoch_Server;@Taviana;
My client is set as @Taviana;@DayZ_Epoch;
I have also tried joining VIA dayz launcher and have the same issue(s)
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22 hours ago, icomrade said:
Well, the description.hpp file you get the error for is part of 1.0.6.1, so you shouldn't be getting the error. Try downloading the client package again, delete your existing @dayz_epoch folder and extract the @dayz_epoch folder from the .7z package into your OA root. Double check your mod string as well
Issue is still there. Downloaded new client files VIA the official page, Launch server with tavi and
12:31:20 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
12:31:21 Connected to Steam servers
ErrorMessage: Include file z\addons\dayz_code\gui\description.hpp not found.
Again, If i switch the template to Cherno or any other default map i can join the server without issue, Surely if it was a client / server file issue i would see the same error on default maps too?
Very confused :(
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I have tried @Taviana; first in the call line and same issue. My server is fully up to date with Epoch 1.0.6.1 and is a fresh server. Default maps work without issue at all. But as soon as you add a custom map i get the error as stated above. All server / client mods are launched correctly and active.
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Hi guys, I have an extremely weird issue i can't get my head around.
Default maps on my server work without issue at all Epoch 1.0.6.1. But say i want to run a map such as tavi, The server breaks and i am met with this error ErrorMessage: Include file z\addons\dayz_code\gui\description.hpp not found.
I don't understand why? Not only does that file exist but it's not edited in any way. If i remove addon maps then the error goes away. Add tavi back and the error comes back.
@Taviana is uploaded to the server, Keys in place, Map template is changed to Taviana and @Taviana is added to the start line. Has anyone else had this issue? Desperate for help
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16 minutes ago, Liquid84 said:
@OMGitzSteveo dayz_code\Configs\CfgLoot
Yep found them just after asking (Typical)
Going to change the location of them to run off the MPmission folder rather than having to go that default route :) -
I must be blind as a bat. Can anyone tell me where the default loot files are? Loot spawns are poop and i'd like to increase them but i cant seem to locate the files
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Anyone have an idiot proof guide / files for how to implement the new epoch into overpoch please?
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12 hours ago, Liquid84 said:
@OMGitzSteveo You get your server squared away?
It's all good now yes, Thank you all :)
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16 hours ago, oldmatechoc said:
<3 <3 <3 Thanks a lot buddy :)
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I will just keep key check off sod it :)
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I'm using the keys from the default server files six_taviana.bikey and six_taviana_objects.bikey. Version of tavi i am using is 2.0 and downloaded VIA dayz launcher. The keys that come from the default Epoch server files don't support tavi 2.0?
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@ebaydayz My startline is this -mod=@Taviana;@DayZ_Epoch;@DayZ_Epoch_Server;
If i disable signature check verifySignatures = 0; Server works perfect. but gives me only partially secure status in dayz launcher. Of course thats not ideal and looks quite bad
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22 hours ago, icomrade said:
you have to put the keys for taviana on your server
Done that, Tried the ones included in the server files package and also tried some others. No joy im just instantly kicked from the server :(
Update: I decided to disable signature checks as it was grinding my gears, Now a new error pictured below. That file does exist both server and client side and all contents checked that they all match.
Both my client and my server crashes with that error. Maps that require @ addons such as tavi dont work with this update? I have also tried with namalsk and have the same issues
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Anyone know how to use this update with a custom map such as tavi?
Cherno working no problem but the minute i add tavi i get instantly kicked from the server the second i click join. @Taviana loaded server and client side
No errors in RPT log. client side is "You were kicked from the game"
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anyone know how to fix this issue? its started happening on my server today and its really annoying us all.
[Outdated] ZSC for Epoch 1.0.6.2 (And OverWatch 0.25)
in Gold Coin based Single Currency & Banking System
Posted
//SUPPLIES
menu_RU_Worker4 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
class Category_678 {
I guess the default server_traders.sqf for tavi needs a little bit of work. Thanks for the reply. No idea why i didn't think of looking at that. #Noob