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GudrunGisela

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  1. Like
    GudrunGisela got a reaction from Donnovan in Andre Safe Zones for Arma 2 (It's good man!)   
    First of all thanks Donnovan for this awesome script :)
    My Co-Admin and me tested it intensively and we have only one last persistent problem. If the server restarts and the first player run into the safezone he doesn't have God Mode so it's possible to kill him. If he leaves the Safezone and runs again into it the God Mode works. After that everything worked fine until next restart. Always the first player who run into the safezone after restart has no God Mode until he leaves it and enters the safezone again. Is this problem known? How can I fix this? Thanks in advance.
    Edit:
    If anyone has the same problem just try this:
    Change this line:
    if (hasInterface) then {To:
    if (!isDedicated) then {That solved it for me.
    Greetings
     
     
  2. Like
    GudrunGisela got a reaction from pr0dukt in Andre Safe Zones for Arma 2 (It's good man!)   
    First of all thanks Donnovan for this awesome script :)
    My Co-Admin and me tested it intensively and we have only one last persistent problem. If the server restarts and the first player run into the safezone he doesn't have God Mode so it's possible to kill him. If he leaves the Safezone and runs again into it the God Mode works. After that everything worked fine until next restart. Always the first player who run into the safezone after restart has no God Mode until he leaves it and enters the safezone again. Is this problem known? How can I fix this? Thanks in advance.
    Edit:
    If anyone has the same problem just try this:
    Change this line:
    if (hasInterface) then {To:
    if (!isDedicated) then {That solved it for me.
    Greetings
     
     
  3. Like
    GudrunGisela reacted to 0verHeaT in virtual garage   
    Yea this just refers on how to get the action.
    You can try this out. This will let you access the garage if you are within your plot area and be the owner or friend of the plot.
    However, if there is not any plot pole in range, you will not get any option. 
     



  4. Like
    GudrunGisela got a reaction from SchwEde in [Release] Build Vectors - Rotate objects in Dayz Epoch (v2.34 P4L & non-P4L)   
    I thank you so much SchwEde. That fixed the problem. The worldspace is now saving and I have no errors in my rpt anymore. It seems this was a miracle ;) I will recommend you :D
     
    Best regards,
     
    GudrunGisela
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