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PredatoRX91

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About PredatoRX91

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  1. Hi there, in future if you have any battleye restrictions, just use this handy tool: http://a3ap.com/BEFv2.php It`s super easy to use, and no more hassle with filters. Cheers!
  2. The link to the github is broken? Edit: Doesn`t matter i found it :)
  3. i am having the same problem with the difficulty overhaul, no 3rd person view.
  4. guys how can i move the icons apart a bit from each other, they are too close to each other by default?
  5. So again me, i`ve done everything to get all weapons and other things to be spawnable in admin menu, but just that there is a couple of things that doesn`t show, like russian rpg rockets, or some weapons: namely the mk18 and M4 block II. Here is the cfg.Pricing, can somebody see where i made mistake? Cfg.Pricing thanks! Edit: If I violated some rules with posting the cfg file, then i`ll remove it.
  6. Thanks you answered my question, that was what confused me. I`m gonna follow your example.
  7. So can somebody help me, i`m trying to add weapon, and items from the RHS mod to Epoch loot-table. I have the classnames for the RHS, and found the CfgLootTable, but what confuses me is that there are so many classes, like: class Rifle { items[] = { { { "AKM_EPOCH", "weapon" }, 3 }, { { "sr25_epoch", "weapon" }, 4 }, { { "Rifle_arifle_Katiba_F", "CfgLootTable" }, 5 }, { { "Rifle_arifle_MX_GL_F", "CfgLootTable" }, 6 }, { { "Rifle_l85a2_epoch", "CfgLootTable" }, 6 }, { { "m4a3_EPOCH", "weapon" }, 7 }, { { "Rifle_m16_EPOCH", "CfgLootTable" }, 7 }, { { "Rifle_arifle_Mk20_F", "CfgLootTable" }, 8 }, { { "Rifle_arifle_TRG21_F", "CfgLootTable" }, 8 }, { { "arifle_SDAR_F", "weapon" }, 9 }, { { "Rollins_F", "weapon" }, 9 }, { { "SMG_01_F", "weapon" }, 9 }, { { "SMG_02_F", "weapon" }, 9 }, { { "hgun_PDW2000_F", "weapon" }, 10 } }; }; class Rifle_l85a2_epoch { items[] = { { { "l85a2_epoch", "weapon" }, 1 }, { { "l85a2_pink_epoch", "weapon" }, 1 }, { { "l85a2_ugl_epoch", "weapon" }, 1 } }; }; with this you have the class rifle, but why is the rifle l85a2 in another? i mean that confuses me, where do i need to add the classes? It sounds noobish, but just can that somebody explain, i would appreciate. Cheers! or, just create a new class called rhs_weapons and add all weapons in that class?
  8. Ok, i`m gonna replace the filters, and give it a try :)
  9. So after i`ve gone trough all, i did everything as it should be, still getting the kick. gonna try this also:
  10. Yes i restarted the server after this change, and still kick. I`m going now trough all the proces, erased all, and setting up a new server, and going step by step, will see after this. also i`m using BEC if that means something.
  11. i put that change in, and still i`m getting kicked for that . Could be something else in place, that is causing the trouble? i am using esseker as a map, with cup core, and maps. Armaserver rpt file
  12. Hello, Yesterday i installed a new epoch server updated default to 0.3.8.0. Now everything is at its default state so no additional scripts, just the default mod, with a missionfile on esseker. I am getting kicked when i try to join the server with this error as described in the title, can anybody help me, i am getting desperate. here are the logs from battleye: 09.04.2016 05:18:22: PredatoRX91 (194.166.193.125:57906) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 1-1:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" 09.04.2016 05:49:20: PredatoRX91 (194.166.193.125:58632) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 1-1:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" 09.04.2016 05:55:14: PredatoRX91 (194.166.193.125:58912) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 1-2:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" 09.04.2016 05:57:44: PredatoRX91 (194.166.193.125:58912) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 1-1:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" 09.04.2016 05:58:06: PredatoRX91 (194.166.193.125:58912) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 2-2:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" 09.04.2016 06:16:23: PredatoRX91 (194.166.193.125:58912) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 1-1:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" 09.04.2016 06:16:45: PredatoRX91 (194.166.193.125:58912) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 3-1:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" 09.04.2016 13:07:30: PredatoRX91 (194.166.193.125:50438) 870c536b592ecf4d14b13883649ce0cb - #0 "bis_fnc_execvm [[C Alpha 1-1:1 (PredatoRX91) REMOTE,false],"initPlayerServer.sqf"]" and these are my be filters: 5 "" !="bis_fnc_execvm \[\[[A-Z]{1} [A-Za-z]{4,10} [0-9]{1,3}-[0-9]{1,3}:[0-9]{1,3}( \(.+\)|) REMOTE,true],\"initPlayerServer.sqf\"]" !="bis_fnc_effectkilled(airdestruction|secondaries) \[.+\]" !="epoch_server_checkplayer \[[A-Z]{1} [A-Za-z]{4,10} [0-9]{1,3}-[0-9]{1,3}:[0-9]{1,3}( \(.+\)|) REMOTE\]" !="epoch_server_(save(_vehicles|building)|(lock|pack)Storage|(upgrade|remove|paint|maint)build) \[.+\]" !="epoch_server_((load|respawn|dead|invite|revive|teleport)Player|(upgrade|updateplayer|create|delete)Group) \[.+\]" !="epoch_server_(knockDownTree|mineRocks|lootAnimal|handle_(say3d|switchmove|sapperObjs)) \[.+\]" !="epoch_server_((repair|fill|lock)Vehicle|(loot|fill)Container|(store|take)Crypto|make(NPC|)Trade) \[.+\]" !="epoch_server_(tradeRequest|equippeditem|packJack|create(object|AirDrop)|airDropCrate|destroytrash|unpackBackpack) \[.+\]" !="epoch_(localcleanup|fnc_saveplayer) \[.+\]" i tried to change the REMOTE, true to false, the i don`t get the error code, but then i`m getting a error in the rpt log that the bis_fnc_execvm cannot be started.
  13. So i done as u said, and still they are spawning on mountains :(, i double checked that i maybe didn`t done something right, but as i see nothing wrong, but they keep spawning on mountains.
  14. Thanks for that, i haven`t had time to make that adjustments that were first proposed, so i`ll give this a try. Those coords are the just the mountains that are blacklisted? Also i have DZMS and DZAI installed, so just need to make sure that this blacklisted coords wont affect those in any way? Anyhow, BIg thanks for your effort to share this :D
  15. You saved me a lot of time! i was searching trough all files, but somehow i missed this :rolleyes: Thanks you a lot! :) Cheers!
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