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Schrubbdiwupp

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    Schrubbdiwupp got a reaction from lesvieuxcrevards in [WIP] My Personal Leveling System   
    Nope! Im from Germany ;)

    How is the progress with your Levelsystem?
     
  2. Like
    Schrubbdiwupp reacted to elbabar in [WIP] My Personal Leveling System   
    Hi, 
    It's my first "mod" for a leveling system in EpochMod. Same as Dayz Origins with Bandits and Humanity.
    v 0.0.1
    https://www.youtube.com/embed/Gbwe73yY-UY
     
    features : 
    add lvl score / score for next level  on progress bar; add ia kill on Stat. create Special Traders with item's sell by LVL  Custom loadout on respawn by LVL create new icon, replace on right the Stat UI ratio stat (shoot/kill) by weapons Ui with betters/bad players If anyone wants to help me (for design icon/ scripting) mp me, or come on my TS3 server : ktm.sytes.net
     
    For now, i need to had on every units and EventHandler Killer, but with the arma 1.55 not needed (with EntityKilled).
    PS : i'm a noob on script to arma 3.
  3. Like
    Schrubbdiwupp reacted to elbabar in [WIP] My Personal Leveling System   
    no for the moment, i finish the first version and release  normally for next week ... I try to simplify my pbo server side for use with many configuration and adaptative with ia and epoch updates. 
    With the arma update 1.56, and the mission trigger EntityKilled, now all units (epoch ia, all ia) can be accessible for my calcul. The mod use faction function for determinate why is killed (not for ia epoch, i check the classname unit), this is a the first good news. i think release this part on next week.
    The second part is the "player info" for see stat (kill, ia kill, zeds kill ...), level, level progress, stat for each weapon used (count fired, count killed, best distance kill). And the template buy on level's traders. I want to release this on next week but i think  i wouldn't be ready. 
    The last : the traders level : buy for leasing (if u loose your weapon, it's loose ...) and buy definitively : template (uniform, skins, weapons ...), weapon, the others : vehicule, amno, food/drink/items can't be buy definitely. you can spawn trader for a range of level. 
    Features : add achievement system : kill x units of this type y =>  you win a title (ex : Zed's Killer, ...) or unblock a weapon on level traders ... : 
    But, now i try to find how to block to sell weapon by with template definitely on Epoch's Traders. I think do this : set variable on object buy with template, but next ... If i had a trigger on epoch traders for block sell, if traders move, i need to recalculate trigger position ... or block Trader for not moving ... no idea for this for the moment.
  4. Like
    Schrubbdiwupp reacted to Leigham in [WIP] UPDATING, Major Overhaul. Preview   
    Im working on updating my menu to be a dialog, with extra options, including messaging players.
    There is a preview below, let me get some feedback, the overall look of it isnt finished, and I may add/change it, but the basic functions are in. 
    http://images.akamai.steamusercontent.com/ugc/436076195945171589/87EDB6F07F89D7462876E0B28763DB21403BF0D8/
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