Jump to content

marv

Member
  • Posts

    8
  • Joined

  • Last visited

Reputation Activity

  1. Like
    marv got a reaction from happydayz in future updates   
    hello everyone,
     
    first i want to say i do not mean anything in an offensive and/or harmful way.
     
    i know epochmod is still in develpoment. i am also aware of the fact that the devs do it in their spare time and dont get anything besides some donations.
     
    i had an acceptable playerbase, something around 300 unique accounts which used to play on our server as a regular (distributed onto 2 servers and different daytimes). what actually happens is a decrease in interest in the epoch mod, at least this is what our playerbase told us. there are just too many things right now which makes the mod "unenjoyable" enough to continue playing. i would call bets that other server admins also received such a feedback, more or less.
     
    is there any way that the amount of time between updates can be decreased? i think giving the community smaller but still helpful updates are better than waiting X months for dozens of new implementations.
     
    perhaps a dev is able to reply to this.
     
    thank you.
  2. Like
    marv got a reaction from Vaprz in Limitation of 1 Jammer per group id?   
    Hi all,
     
    is it in any way possible to limit the placement of jammers to 1 per group id? on my server ppl tend to place bases literally everywhere except the places which are forbidden by server rules.
     
     
    can that be scripted or in any other way achieved? if there is a way could someone please tell me how i can do that?
     
    best regards and thanks in advance
     
    marv
  3. Like
    marv got a reaction from Bushwick in Limitation of 1 Jammer per group id?   
    Hi all,
     
    is it in any way possible to limit the placement of jammers to 1 per group id? on my server ppl tend to place bases literally everywhere except the places which are forbidden by server rules.
     
     
    can that be scripted or in any other way achieved? if there is a way could someone please tell me how i can do that?
     
    best regards and thanks in advance
     
    marv
  4. Like
    marv got a reaction from f3cuk in Feedback / Personal Impressions 0.2.5.2   
    Hello,
     
    First things first: i am not a native english speaker, so please forgive me if i am writing not in perfect english. oh, and please forgive me if this is the wrong forum, to me the feedback forum seems to be right.
     
    To start i would like to thank the epoch team for their work. i know this is not a final product or something like this and i am aware of the circumstances that many things are subject to change in the future. because of this i would like to write my opinion and hopefully some of this will find the way into later versions. i do not mean anything harmful or in an offensive way.
     
     
    #1 multigun
    since i started a3 epoch i asked myself "why the hell will a gun heal or revive players or fix broken vehicles?". actually we do have 4 items, the gun itself, heal attachment, revive attachment and repair attachment. in my opinion the gun can be removed, one item less, and replace the attachments with stuff like "first aid kit", "vehicle parts" and "defibrilator" - 2 of them are already part of the game.
     
    #2 energy
    i dont really get it. why should a player need energy to place base buildings? my opinion is, as long as a player is healthy and has the right amount of nutrition he should be able to build something, just like we people are in "real life " (although i dont like to compare a game to real life at all). and getting energy by driving a car (for example) is... well, kind of hilarious. for me energy is not the best concept.
     
    #3 jammer
    is there are real reason why the jammer is that huge? i mean, it says written in neon letters "here is someones base, take a look at me". you can litteraly spot it from really huge distances most of the time, especially on altis. just make it smaller so that it can at least fit into a normal building, full cinder wall height.
     
    #4 unprotected trader (Safezones)
    personally i would never go to an unprotected trader as long as i do not have to. what poop is for a fly is an unprotected trader for trolls, camper and similar players. ive played arma 2 epoch for a pretty long time and i know from experience that there is always one or more players that are just waiting to troll you hard.
     
    #5 starting in underwear.
    yay, i usually find first a vest, then a backpack, and after half an hour finally some kind of cloth. i dont see disadvantages to let a player start with some civilian cloth. this is just a very personal opinion. i litterally start laughing whenever i see a player ingame with a higher caliber weapon but no clothes. it looks so damn stupid.
     
    #6 destruction of bases
    as far as i know there isnt a base building part like cinder walls, wood walls etc that can not be destroyed. again, this is just my personal opinion, but as long as there is no option to secure at least some kind of base material its not worth to build a base. sooner or later someone will find your base and place some nice satchel charges. yes, i know you can say that it is realistic, but to be honest, the point why many players play a mod like epoch is the fact that you can build an own base as a storage device and does not have to start from zero.
     
    final words
     
    these are just thoughts and my personal preference. i do not claim to be "right" or something like this, but i would really appreciate if a dev can take a look at the input i wrote.
    thanks for reading.
×
×
  • Create New...