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tdavison

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  1. Like
    tdavison got a reaction from blindfisk in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  2. Like
    tdavison got a reaction from BetterDeadThanZed in Helicopter Parachute Supply Drop   
    Thanks Second_Coming... I'll test that tonight and if it looks nice, the files will get updated on Github. I really wish Arma had a more robust messaging/alert system.
     
    I plan to also add in BetterDeadThanZed's recommendations. They will be turned off by default, but at least you will be able to control probability of drop chance, and helicopter falling to it's death prior to arrival.
     
    Thanks for all the input!
  3. Like
    tdavison got a reaction from MAW3Y in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  4. Like
    tdavison got a reaction from SideShowFreak in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  5. Like
    tdavison got a reaction from GNL xX_Ombre_Xx in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  6. Like
    tdavison got a reaction from ulli_123 in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  7. Like
    tdavison got a reaction from WarHammer(DayZ) in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  8. Like
    tdavison got a reaction from DirtySanchez in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  9. Like
    tdavison got a reaction from arafinar in Helicopter Parachute Supply Drop   
    Pops:
     
    In your init.sqf (from epoch.Altis.pbo), you can put this anywhere (doesn't have to be in the server block):
    //Supply Drop Alert Event "SDROP_Alert" addPublicVariableEventHandler { titleText[format["%1",_this select 1],"PLAIN DOWN",1]; }; It is used to message all players of an incoming supply drop / when it landed, etc. Sorry the lines all ran together on the install page. I'll get that fixed, and thank you!
  10. Like
    tdavison got a reaction from Incsy in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
  11. Like
    tdavison got a reaction from ispan55 in Helicopter Parachute Supply Drop   
    Parachute Supply Drop Crates addon for Arma3 Epoch (Now with paratrooper AI)
    Give your survivors a little love
     
    This is a lightweight mission for dedicated or layer-based game servers. A Mohawk helicopter will fly in from North, South, East or West oceanic spawn positions (chose randomly at mission start), and drop a supply crate (via parachute) to random locations on Altis. The crates are configurable, but 4 types are pre-defined in the code.
     
    Features:
    Random landing zones for supply crates delivered by AI pilots 4 supply crate types are pre-defined: Food & Clothing / Supplies / Weapons & Ammo / Random Loot Customizable crate loot (via editing init.sqf) also has random loot generator 500-meter radius marker for LZ lets players know where to look Auto repeating mission once crate has been found Virtually no BE filters - uses mostly vanilla loot (but you might need to add a few) Latest Release: v1.0c (releases can be downloaded here: https://github.com/tdavison70/Helicopter-Supply-Drop/releases   This release has the following updates:   Added AI units that parachute down with crate and guard it AI units each have a sub-set of skills - these guys are tough by default AI might drop krypto BIS_fnc_findSafePos now called from helicopter spawn position and uses world safe anchor for range Added JIP (Join In Progress) support to eliminate multiple copies running on server Replaced all WaitUntil loops with While (sleep) loops to fix major lag Loitering helicopters should now be fixed (they get deleted)   I tested this PBO on my game server (Vert Hosting), and had it running side-by-side with VEMF / BlckEagl / A3AEI and had no issues. All the AI seem to have a mutual respect for one another :P   A big shout out to all the modders who inspired me to make this. Sorry, in advance, if there are tons of supply drop missions out there. This one is pretty straight-forward, and can be easily edited to your liking. Hope you enjoy!   You can download it here: https://github.com/tdavison70/Helicopter-Supply-Drop
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