As of this post:
There are 5976 Dayz server.
There are 2416 Regular Dayz servers. That's about 40% of all Dayz servers.
There are 1215 Epoch servers. That's about 20% of all DayZ servers.
The remaining Dayz mods account for 40% of the remaining servers.
Dayz Origins is in second place with 839 servers.
Dayz Overwatch is in third place with 617 servers.
The rest of the mods have less than 100 servers, most less than 25, some with no servers.
Conclusion: Epoch is Epic.
as crazy as it sounds im new to TS and even newer to hosting a TS server! until about a week or 2 ago i had never even used TS....
can someone explain to me how i configure my server pls as i have it running now but don't really know what im doing with it.
Also i have seen people using things like ts.beergamez.com (use bungles as it was the first i found in the loading screen thread), how do i set that up? i have my own domain, 1825dayzlater.co.uk so is it just a sub domain that redirects to the ip address?
Something I am currently getting killed at in my own server.
Idea behind the base was an early outbreak fortified area based at the airfield complete with refugee area, medical area, barracks, HQ & Comms, Heli landing zone and a vehicle service area.
Please make sure, if you plan to use it, to read the bullet notes below:
Setup for static weapon emplacements, three on addon. These will kill and kick any who use them without appropriate modification of server files. If you do not want these please delete or comment out objects, 2576, 3837, 2193 and 3847.
At the end of the mission file is a number of spawn in loot boxes. These have a sample cargo used in a previous edit. Cargo can be changed by adding the appropriate class name. Please note if you use them as is, firing the Stinger will result in a kick. You will also need to add the ammo boxes to allowed objects or the server will delete them as part of clean up.
There are a large number of loot spawns in this area, high end military and medical so the boxes are not really needed. They are there to increase the bounty on my server as we tend to lose 4-10 briefcases worth of equipment at this location.
Originally I had planned only two entrances, however, Sarges AI failed to navigate the wall and would stack up against it. So other entrances were added. It should work without AI on populated server just for the loot spawns, plenty of cover, dark areas but good sight lines and ambush potential. For night time it is lit up by ground lights placed at most area entrances and road junctions. These give out enough light for people without NVG to navigate but not enough to blind people with NVG.
To install place the mission file in the required folder, NWAF.SQF, and add this at the end of your Ini file:
[] ExecVM "*_*\NWAF.sqf";
Where *_* is the folder name where you have placed the file. PBO the mission file back up and upload to your server.
Mission file can be found here: https://www.dropbox.com/s/syvaenz7fgsn1gz/NWAF.rar