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Posts posted by StokesGamingMC
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TL-DR:
makes 7 sheds that were not enterable, now enterable.
Description:
SM_Sheds is an addon that offers more enterable "sheds", all of these sheds are from ArmA 2, and have been modeled, and textured from scratch.
Currently there are only 7 NEW enterable sheds, some metal, some wood.
All of the sheds look almost identical to the original ones.
Notes:
- This addon does NOT require a buildings replacement script.
- All of the non-enterable versions of the sheds have been replaced with the enterable ones.
- THIS IS NOT APL-SA CONTENT
Requirements:
- CUP Terrains-Core
For server owners:
All you have to do is download this mod, and add it to the -mod= launch parameters.
ClassNames:
- Land_Misc_WaterStation
- Land_Shed_M01
- Land_Shed_M03
- Land_Shed_W01
- Land_Shed_W02
- Land_Shed_W03
- Land_Shed_W4
All of these sheds were modeled by ComatoseBadger.
Credits to those that made this addon come to life:
- KamikazeXeX
- ComatoseBadger -
I laughed when i seen it said "Serwer"
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The reasons should be in AHB-log
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What addons are you using? and have you updated your Batteye filters?
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Are you able to join the server and walk around?
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could one of the files in this be causing the error?
Yes, Have you tryed replacing the files with the newest version?
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What are the Specs of the server computer?
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Have you installed / removed anything from your server_functions?
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Ok, I got this to work, now I keep getting kicked due to battle eye restriction #0. Any way to fix this?
Thanks
Have you fixed this? if not, are you using BEC, with the watch_dogs plugin?
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I have fixed this.
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I'm hosting a DayZ OverPoch server on vilayer and i fresh installed DayZ overpoch and when i join the server without editing anything i get an error
Error in expression
{<>
_dir = _worldspace select 0;<>
if (count (_worldspace select 1) == 3) then ><>
Error position:<>
Error count: Type String, expected Array,Config entry<>
File z\addons\dayz_server\system\server_monitor.sqf, line 105<>
and when i go into the file i see
// # NOW SPAWN OBJECTS #_totalvehicles = 0;{_idKey = _x select 1;_type = _x select 2;_ownerID = _x select 3;_worldspace = _x select 4;_intentory = _x select 5;_hitPoints = _x select 6;_fuel = _x select 7;_damage = _x select 8;_dir = 0;_pos = [0,0,0];_wsDone = false;if (count _worldspace >= 2) then{_dir = _worldspace select 0;if (count (_worldspace select 1) == 3) then {_pos = _worldspace select 1;_wsDone = true;}};i have no idea what to do
SM_Sheds | More enterable sheds.
in Client Addons
Posted
heh, it's an addiction, i'm trying to get rid of.