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Darihon

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Posts posted by Darihon

  1. Hello 

    can i just ask where i can locate the "fn_selfactions.sqf" 

    (sorry for being a big noob!)

    Like Maximus says: "You need to get the file from the github and change the file location in some files.". I'll make a (detailed) tutorial later (low on time for tonight).

     

    This would be a great addon for the coin system. Even better if it was to take small sums of money out of everyone's bank, it would give players more of a reason to fight for there money. The only balance to this I can think of though is to have some way of people buying bank insurance and only let the bank be robbed once every restart or something

    It has been requested earlier by a friend and I will try to include it into v3.

     

     

    Ill discuss with darihon a bit. See if i could get 'official' permission to write the ai. The previous post was messy, made the code really fast. Ill keep u guys updated.

     

    Check your PM ;3

  2. Is it possible to make it server side because now anyone can do a robbery once a restart. I just want the bank able to be robbed once a restart for the whole server. So if one person robbed the bank, no one can rob the bank anymore until the restart.

     

    Anyone got this working?

     

     

    Oh yea, and you can leave the bank whenever you want but it still keeps robbing it. So it's too easy to rob the bank without having to fight the police. A fix for both would be great!

     

    I started working on fixing both of these bugs, but I haven't had time yet to continue/finish it due to private stuff. However, I'll try to continue/finish it this week, but I can't promise anything. I'll be in touch.

  3. Like BuddyRole says: "Take a look at Wicked AI 2.1.4". WAI uses 'bis_fnc_selectrandom' to select a random mission given in an array. I'd like to help you out, but I'm pretty unstable with my timetables at the moment. Give me a call in PM if you need my help.

  4. Hey, I used the fn_selfActions.sqf you sent me. But now everything is broken, self bob doesn't work, deply bike doesn't work, take clothes doesn't work, even bank robbery doesn't work

    Hi,

     

    I'll take a look at your fn_selfactions.sqf later this week. Sorry for my late response, but this is a busy week for me.

     

    Hey man. Any progress on more groups and the alarm? We moved the bank to Berezino and added a police station where the AI spawn in. http://youtu.be/y5eegZq9DK4

     

    Added some loud speakers as we are running cctv also.

     

    Holy cow! That's amazing! I'd love to see a video that includes 'reponding po's'. And no, I haven't made ANY progress YET. This week is an extreme busy week and I think I'll continue development later this week(end). Thanks for the amazing video! Love the song too :)

  5. That really sounds awesome! Give me a call whenever the server / scripts are done. I'd love to play in an another envoirement than normal. Keep me up to date, please.

     

    Starting young is always good. I'm currently 15 y/o and I started working on my scripting knowledge a few months ago. Since I have a lot of time invested in Epoch, I decided to start with SQF first. Later I wanna expend my knowledge with game script languages (Javascript, C.. etc)

  6. It looks like your hive is somehow not connecting or your server is in a constant loop. 

     

    12:00:26 "infiSTAR.de - infiSTAR is already loaded!"
    12:00:27 "Res3tting B!S effects..."
    12:00:28 "HIVE: Starting"

     

    12:00:25 "infiSTAR.de - infiSTAR is already loaded!"
    12:00:26 "Res3tting B!S effects..."
    12:00:26 "HIVE: Starting"

     

    ... 

     

    Backup your server and give a reset a try OR contact Nitrado support. They are pretty fast in response, so that shouldn't be a problem.

  7. Spotz, that could be possible. I will include it in the next update.

     

    MrEnzO, that could be possible, but not with the sirens on, sirens / sounds are only trigged by player interaction as far as I know. Do you run Overpoch? If yes, cool, I will use that classnames or not, then I'll use the english cop car that is included in the game. 

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