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Posts posted by Cubitron
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Hello all
i have a problem with the Dzgm Gruopmanagment, only one is working
i add the file from the dzgm space interrupt to the snap pro space but then working dzgm only??
sry for my bad english
// numpad 4 0x4B now Q 0x10if (_dikCode == 0x10 or (_dikCode in actionKeys "User17")) then {DZE_4 = true;};// numpad 6 0x4D now E 0x12if (_dikCode == 0x12 or (_dikCode in actionKeys "User18")) then {DZE_6 = true;};// numpad 5 0x4C now space 0x39if (_dikCode == 0x39 or (_dikCode in actionKeys "User19")) then {DZE_5 = true;};// F keyif ((_dikCode == 0x21 and (!_alt and !_ctrl)) or (_dikCode in actionKeys "User6")) then {DZE_F = true;};if(_dikCode == 0x0C) then {private["_message"];DZE_SNAP_PRO_USE_COMMAND_MENU = !DZE_SNAP_PRO_USE_COMMAND_MENU;if(DZE_SNAP_PRO_USE_COMMAND_MENU) then {_message = "SNAP PRO: now using COMMANDING MENU";} else {_message = "SNAP PRO: now using SCROLL MENU";};systemChat _message;DZE_cancelBuilding = true;};if ((_dikCode == 0xDB) or (_dikCode == 0xDC)) then {if (tagname) then {tagname = false;} else {tagname = true;};};if (_dikCode == 0x36) then {if (dialog) then {closeDialog 0;groupManagementActive = false;} else {[] execVM "dzgm\loadGroupManagement.sqf";};};if (_dikCode in actionKeys "TacticalView") then {[] execVM "dzgm\noTactical.sqf";};_handled -
i add in the editor from the Fallujah plants (Map is Fallujah)
_vehicle_68 = objNull;
if (true) then{_this = createVehicle ["Land_shez_palm_04", [6773.0024, 2189.7998, 5.3405762e-005], [], 0, "CAN_COLLIDE"];_vehicle_68 = _this;_this setDir -83.629295;_this setPos [6773.0024, 2189.7998, 5.3405762e-005];};Variables ("palm_04.p3d")is Land_ shez palm04 the same as palm_04.p3d?where can i look the classes from the editor trees to p3d? -
ok but the Editor Trees are only on the Map with the classnames and the models names are in the Variables but how can i get this work
I can destroy the trees with Car or Granade but not with a Chainsaw or Hatchet
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I added the MAP EU Tree(s) but not work
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Hello all
is it possible Trees´s from the Editor to Harvest ?( they all have godmode :D )
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Hello, nice work
one question how do i remove the all the Gps Scanner Functions ?
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Server is finished and open for fun
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i used the original mission sqm. from Fallujah
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Push again
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? anyone idea?
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No thaks, i think i dont need it but its very interested :)
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Fallujah have nothing from Epoch :)
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[1.4.1] Snap Building PRO
in A2: Epoch Mods (1.0.5.1)
Posted
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