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PeterBeer

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Posts posted by PeterBeer

  1.  

    I did replace them, maybe they have to be unblocked.

     

    I also get this spamming the RTP, is that related to the DLL files?

    20:40:28 Server: Object 34:510 not found (message 91)
    20:40:28 Server: Object 34:514 not found (message 91)
    20:40:28 Server: Object 34:520 not found (message 91)
    20:40:28 Server: Object 34:519 not found (message 99)
    20:40:28 Server: Object 34:522 not found (message 91)
    20:40:29 Server: Object 34:526 not found (message 91)
    20:40:29 Server: Object 34:525 not found (message 99)
    20:40:29 Server: Object 34:528 not found (message 91)
    20:40:29 Server: Object 34:527 not found (message 99)
    20:40:29 Server: Object 34:530 not found (message 91)

     

     

    Nope that unrelated ill run them though my test server now see if they are working

  2. Hello there. I have this mod installed and it is working great.

    BUT!

    I've got banking_data and player_data tables in by DB. And when new player connects to my server, new entry creates in banking_data, but not in player_data. 

    Is it ok? Or there is a fix?

    It most likly I the player_data it done in id / uid number, best was to test is get a new player id number from banking_data then search that id number player_data

  3. So basically this release is only for guys who will not edit anything in their Mission folder expect this script.

    Or all other following scripts will be made after this guys folder system.

     

    Well I`ll try to go throw all these files in some free time and document all the process and later update my changes here, because otherwise this topic is a bullshit... (Sorry - no ofense)

     

    This is for people who start a new server without scripts then they add on to this pack as i have already stated

  4. I don't understand what you mean by that? I was using the Souls 2.0 Release v0.4, your update brings it to v0.5 and your instructions specifically state that I just need to update the init.sqf file in the Scripts/Gold_Coin_system folder. Or am I missing something here?

     

    I will have tocheck up on that tommorow as it is 4:30am and im on the tablet :)

     

    Ok i have updated the zip file replace the init.sqf again in the Gold_Coin_system should all work now :)

  5. I don't understand what you mean by that? I was using the Souls 2.0 Release v0.4, your update brings it to v0.5 and your instructions specifically state that I just need to update the init.sqf file in the Scripts/Gold_Coin_system folder. Or am I missing something here?

    I will have tocheck up on that tommorow as it is 4:30am and im on the tablet :)

  6. Having a problem with the most recent update (0.5). I can no longer deposit money into my bank account.

     

    I'm seeing this error in my client RPT file.

    Error in expression <y)) then{
    if( (getPlayerUID player in DonorBank ) && ((_bank + _amount ) < M>
    Error position: <DonorBank ) && ((_bank + _amount ) < M>
    Error Undefined variable in expression: donorbank
    File mpmissions\__CUR_MP.Chernarus\Scripts\Gold_Coin_system\init.sqf, line 57
    

    This only started happening after upgrading to Souls 2.0 with v0.5 fixes. I replaced the init.sqf in Scripts\Gold_Coin_System\ as per your instructions. Left all other files the same.

     

    If it isn't completely my files then it wont work

  7. I have this working. Setup hookers all over my servers, at trader cities and wholesalers. Works great. My only problem is that when I interact with them then walk away. Doesn't matter how far away I go, I get the bank action menu showing up when I scroll my mouse wheel. Doesn't go away till I interact with something else. Anyone else experiencing this?

     

    If you haven't done STEP 3 this will happen

  8.  

    7c18af8f84.jpg

    Version 1.0.4

    • Added support for vehicles, vehicles now save exactly where they were along with their direction.

    86aab96380.jpg

    1. Open up 'server_swapObject.sqf' located in the compile folder. (dayz_server\compile\server_swapObject.sqf)
    2. Find: 
      _object_position = {
      	private["_position","_worldspace","_fuel","_key"];
      		_position = getPosATL _object;
      		_worldspace = [
      			round(direction _object),
      			_position
      		];
      		_fuel = 0;
      		if (_object isKindOf "AllVehicles") then {
      			_fuel = fuel _object;
      		};
      		_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
      		//diag_log ("HIVE: WRITE: "+ str(_key));
      		_key call server_hiveWrite;
      };
    3. And replace it with: 
      _object_position = {
      	private["_position","_worldspace","_fuel","_key"];
      		_position = getPosATL _object;
      		_worldspace = [
      			(getDir _object) call KK_fnc_floatToString,
      			_position call KK_fnc_positionToString
      		];
      		_fuel = 0;
      		if (_object isKindOf "AllVehicles") then {
      			_fuel = fuel _object;
      		};
      		_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
      		//diag_log ("HIVE: WRITE: "+ str(_key));
      		_key call server_hiveWrite;
      };

     

     

    server_swapObject.sqf you sure its in there 0_o

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