Jump to content
  • 0

WPD Action Menu - fn_selfactions help


prominentalex

Question

Hey guys, with the help of some people I created - 

It's a scroll wheel. The only problem is, sometimes its not always there. It disappears when you change skins and such. Anyway I could add it to the fn_selfactions.sqf?

I.E -
 

if ((speed player <= 1)) then {
    if (s_player_actionmenu < 0) then {
        s_player_actionmenu = player addAction [("<t color="#FFFFCC"">" + ("Action Menu") +"</t>"),"actionmenu\actionmenu_activate.sqf","",5,false,true,"","];
    };
} else {
    player removeAction s_player_actionmenu;
    s_player_actionmenu = -1;
};
Link to comment
Share on other sites

2 answers to this question

Recommended Posts

  • 0

I also have a menu which is called with ' if ((speed player <= 1)) then { '.

If it does not appear I run a few meters and stop again and then it shows up again. Seems to meet the condition you can not just stand still, you need to be moving a bit faster before and stop then to activate it.

Is that the same for you or is it then still not appearing?

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...