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WPD Action Menu - fn_selfactions help


prominentalex

Question

Hey guys, with the help of some people I created - 

It's a scroll wheel. The only problem is, sometimes its not always there. It disappears when you change skins and such. Anyway I could add it to the fn_selfactions.sqf?

I.E -
 

if ((speed player <= 1)) then {
    if (s_player_actionmenu < 0) then {
        s_player_actionmenu = player addAction [("<t color="#FFFFCC"">" + ("Action Menu") +"</t>"),"actionmenu\actionmenu_activate.sqf","",5,false,true,"","];
    };
} else {
    player removeAction s_player_actionmenu;
    s_player_actionmenu = -1;
};
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I also have a menu which is called with ' if ((speed player <= 1)) then { '.

If it does not appear I run a few meters and stop again and then it shows up again. Seems to meet the condition you can not just stand still, you need to be moving a bit faster before and stop then to activate it.

Is that the same for you or is it then still not appearing?

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