Hey guys i have an audio intro running seamlessly but the file size of the audio file is 8MB without users having to download it is there anyway to run it in the mission file but run it server side?
for example
#include "dayz_server\custom\broadcast.ogg"
and execute the code for example
class CfgSounds
{
sounds[] =
{
introSong
};
class introSong
{
name="introSong";
sound[]={broadcast.ogg,0.9,1};
titles[] = {};
};
};
Question
LawlessBaron
Hey guys i have an audio intro running seamlessly but the file size of the audio file is 8MB without users having to download it is there anyway to run it in the mission file but run it server side?
for example
#include "dayz_server\custom\broadcast.ogg"
and execute the code for example
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