Snakeyes Posted March 29, 2014 Report Share Posted March 29, 2014 As the topic title asks, is there a solution to increasing the building object limit? Link to comment Share on other sites More sharing options...
0 Grinchen Posted March 29, 2014 Report Share Posted March 29, 2014 As the topic title asks, is there a solution to increasing the building object limit? In the bottom of your init.sqf in missions folder: DZE_BuildingLimit = 1000; Change 1000 to whatever you want. Link to comment Share on other sites More sharing options...
0 Snakeyes Posted March 29, 2014 Author Report Share Posted March 29, 2014 Hey thanks Grinchen! I'll try that tonight. :) Link to comment Share on other sites More sharing options...
0 Turtle Posted March 30, 2014 Report Share Posted March 30, 2014 P.s the default is 150 I'm pretty sure Link to comment Share on other sites More sharing options...
0 Snakeyes Posted March 30, 2014 Author Report Share Posted March 30, 2014 P.s the default is 150 I'm pretty sure That is what I recall Turtle. One of our really steady players loves to loot and build. He hit the building limit on our previous Epoch server and I remember that being an issue. It's kind of strange that this code was not in my init.sqf at all. So the building limit must be set elsewhere in the code? Link to comment Share on other sites More sharing options...
0 fr1nk Posted March 30, 2014 Report Share Posted March 30, 2014 Just add it to your init.sqf with the limit you want. Link to comment Share on other sites More sharing options...
0 Snakeyes Posted March 30, 2014 Author Report Share Posted March 30, 2014 I added this to the init.sqf: DZE_BuildingLimit = 450; //Default: 150 Link to comment Share on other sites More sharing options...
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Snakeyes
As the topic title asks, is there a solution to increasing the building object limit?
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