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DZMS, AI's with RPG


Chibs

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hey guys, so i have DZMS missions, and some of the AI's have RPG's , but when i kill that AI the rpg dispear from his back,

is there way i can keep that RPG? can i change something in the code to make it stay even if i kill the AI so i can pick it up?

 

thanks alot

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if you posed this in the DZMS forum it might have helped ;)

 

Yes it can be done

 

open DZMS\Scripts\DZMSAIKilled.sqf

 

and comment out

if (DZMSUseRPG AND ("RPG7V" in (weapons _unit))) then {
	_unit removeWeapon "RPG7V";
	_unit removeMagazines "PG7V";
};

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