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BattlEye Restriction #171 issue


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Hi

I have recently changed server host from xstreamgaming.net to dayz.st.

I made a backup of my Database from the last host og implemented it into the dayz.st DB.

After that I've used the BattlEye folder from "Bungle's Custom Server Pack".

 

Then I'm trying to connect to the server. But mostly i'm getting kicked.

BattlEye Restriction #171

 

The script.log tells me following:

"remExField" addPublicVariableEventHandler{_this call BIS_MPF_remoteEx"
29.07.2013 13:28:29: Nazrabji (90.xxx.254.xxx:3121) xxxxxxeb1f7ece0ef29d9ba3da787641 - #173 "bleEventHandler{_this call BIS_MPF_remoteExecutionServer};
"remExFP" addPublicVariableEventHandler{_this call BIS_MPF_remoteExec"
29.07.2013 13:28:29: Nazrabji (90.xxx.254.xxx:3121) xxxxxxeb1f7ece0ef29d9ba3da787641 - #176 " RE rexecVMcode with illegal args:"+str(_this));}else{_this call rexecVMcode43798}};"
29.07.2013 13:28:29: Nazrabji (90.xxx.254.xxx:3121) xxxxxxeb1f7ece0ef29d9ba3da787641 - #0 "raddActioncode={diag_log("WARNING illegal RE raddActioncode with args:"+str(_this));};"
29.07.2013 13:28:29: Nazrabji (90.xxx.254.xxx:3121) xxxxxxeb1f7ece0ef29d9ba3da787641 - #171 "rcallVarcode={diag_log("WARNING illegal RE rcallVarcode with args:"+str(_this));};"

And the script.txt looks like this in line 171 to 173:

1 missionNamespace !"\"missionNamespace\"," !"_handle = [_display] call (missionnamespace getvariable _x);" 
1 uiNamespace !"\"uiNamespace\"," !"_display = uiNamespace getVariable 'DAYZ_GUI_display';" !"uiNamespace setVariable ['DAYZ_GUI_display', _this select 0];" !"_display = uiNamespace getVariable 'DAYZ_GUI_waiting';" !"_display = uinamespace getvariable \"BIS_InfoText\";" !"uinamespace setvariable ['BIS_InfoText',_this select 0]" !"uiNamespace setVariable ['DAYZ_GUI_waiting', _this select 0];" !with (uinamespace) do {\n	BIS_loadingScreen = _this select 0;" !"uinamespace setvariable ['BIS_RscMiniMap',_this select 0];" !"uinamespace setvariable ['BIS_RscMiniMapSmall',_this select 0];"
1 removeBackpack !"\"removeBackPack\"," !"_classname = _array select 0;\nremoveBackpack player;"

But a few times i'm actually allowed to connect without getting kicked.

What can i do to fix this issue?

Can't find anything which is useful.

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i think line 180 of scripts.txt may be what your looking for.

 

search the scripts.txt file for rcallVarcode to find the correct line. the 3 you have quoted cant be responsible as they are 1 and not 5 so wont kick you

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Not sure to tell you the truth. The line was added in 1.0.1.5.

It can be fixed but will have to added the appropriate exceptions to the script.txt

If you check the latest epoch BE script.txt it has the exceptions in it but cant tell which ones they are.

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