carl101 Posted March 2, 2014 Report Share Posted March 2, 2014 Are these ment to be in game? I see them mentioned all the time but I don't have them on my server. Are they suppose to spawn randomly or be in the traders? Cheers Link to comment Share on other sites More sharing options...
0 lmapper Posted March 2, 2014 Report Share Posted March 2, 2014 Sure ! Use these classnames to spawn or add it to traders : "pook_H13_medevac", "pook_H13_medevac_CDF", "pook_H13_medevac_TAK", "pook_H13_medevac_INS", "pook_H13_medevac_UNO", "pook_H13_medevac_PMC", "pook_H13_medevac_GUE", "pook_H13_medevac_CIV", "pook_H13_medevac_CIV_RU", "pook_H13_amphib", "pook_H13_amphib_CDF", "pook_H13_amphib_TAK", "pook_H13_amphib_INS", "pook_H13_amphib_UNO", "pook_H13_amphib_PMC", "pook_H13_amphib_GUE", "pook_H13_amphib_CIV", "pook_H13_amphib_CIV_RU", "pook_H13_gunship", "pook_H13_gunship_CDF", "pook_H13_gunship_UNO", "pook_H13_gunship_PMC", "pook_H13_gunship_GUE", "pook_H13_gunship_TAK", "pook_H13_gunship_INS", "pook_H13_transport", "pook_H13_transport_CDF", "pook_H13_transport_UNO", "pook_H13_transport_PMC", "pook_H13_transport_GUE", "pook_H13_transport_TAK", "pook_H13_transport_INS", "pook_H13_civ", "pook_H13_civ_white", "pook_H13_civ_slate", "pook_H13_civ_black", "pook_H13_civ_yellow", "pook_H13_civ_ru", "pook_H13_civ_ru_white", "pook_H13_civ_ru_slate", "pook_H13_civ_ru_black", "pook_H13_civ_ru_yellow", Link to comment Share on other sites More sharing options...
0 carl101 Posted March 2, 2014 Author Report Share Posted March 2, 2014 do i also need to add these to my mission.sqm to make them spawn in game aswel as the dynamic_vehicle.sqf? Link to comment Share on other sites More sharing options...
0 GeneralTragedy Posted March 8, 2014 Report Share Posted March 8, 2014 They were added and then removed from Epoch because they were buggy. We found they had a ridiculous radius for damage if they exploded, not sure what other buggy effects they have... Link to comment Share on other sites More sharing options...
0 TheVampire Posted March 8, 2014 Report Share Posted March 8, 2014 They were added and then removed from Epoch because they were buggy. We found they had a ridiculous radius for damage if they exploded, not sure what other buggy effects they have... All helis have a ridiculous explosion radius. Ever blow up a MH-6J or Ka137? As far as I know they were never added into dynamic spawns or the traders, they were included to be experimented with as possibly being added to the traders, but havn't been added yet. They weren't removed, but it was found that the amphibious version can cause lag due to part of that particular model. Link to comment Share on other sites More sharing options...
0 GeneralTragedy Posted March 8, 2014 Report Share Posted March 8, 2014 Yeah, I did some research last night and found that thread as well, Vampire... came back here to add that info, and you beat me to it! :) Link to comment Share on other sites More sharing options...
0 Draftkid Posted March 19, 2014 Report Share Posted March 19, 2014 ....... the amphib ... the ones that float on water cause massive Server Debug FPS drop.. carl101 1 Link to comment Share on other sites More sharing options...
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carl101
Are these ment to be in game?
I see them mentioned all the time but I don't have them on my server.
Are they suppose to spawn randomly or be in the traders?
Cheers
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