Swash Posted July 24, 2013 Report Share Posted July 24, 2013 I'm trying to get some mods into my favorite map, Taviana. Having trouble with Krixes Self Boodbag script. If I add it I lose all epoch functions like lock and unlock vehicle and safes and so on. Now I could add to fn_selfActions.sqf but I cannot find it.. it is not in dayz_server.pbo for tavi. I was thinking if I add the bloodbag script to the same epoch file that has lock/unlock, I might get this working. Or am I completely wrong? lol Thanks for any advice in advance! // ------------------------------------------------------------------------Krixes Self Bloodbag Start------------------------------------------------------------------------ _mags = magazines player; // Krixes Self Bloodbag if ("ItemBloodbag" in _mags) then { hasBagItem = true; } else { hasBagItem = false;}; if((speed player <= 1) && hasBagItem && _canDo) then { if (s_player_selfBloodbag < 0) then { s_player_selfBloodbag = player addaction[("<t color=""#c70000"">" + ("Self Bloodbag") +"</t>"),"custom\player_selfbloodbag.sqf","",5,false,true,"", ""]; }; } else { player removeAction s_player_selfBloodbag; s_player_selfBloodbag = -1; }; // -------------------------------------------------------------------------Krixes Self Bloodbag End-------------------------------------------------------------------------- Link to comment Share on other sites More sharing options...
0 Swash Posted July 24, 2013 Author Report Share Posted July 24, 2013 Skip this I got it thanks to input from the Bungle's Custom Chernarus. Just borrowed the day_code overrides from bungle's pack and called them in init.sqf All clear in sector 7! Link to comment Share on other sites More sharing options...
0 lolw00t Posted July 24, 2013 Report Share Posted July 24, 2013 hmm just sure thats the best option for you since there isnt the same fn_selfactions on tavi as on Chernarus. but if everything works then great :D Link to comment Share on other sites More sharing options...
0 evilhomer2 Posted August 9, 2013 Report Share Posted August 9, 2013 hi i am trying to get this working on my hfb server on tavi. is there any chance you can give me step by step instructions on how i can get it working? Link to comment Share on other sites More sharing options...
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Swash
I'm trying to get some mods into my favorite map, Taviana.
Having trouble with Krixes Self Boodbag script.
If I add it I lose all epoch functions like lock and unlock vehicle and safes and so on.
Now I could add to fn_selfActions.sqf but I cannot find it.. it is not in dayz_server.pbo for tavi.
I was thinking if I add the bloodbag script to the same epoch file that has lock/unlock, I might get this working.
Or am I completely wrong? lol
Thanks for any advice in advance!
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