carl101 Posted February 27, 2014 Report Share Posted February 27, 2014 Anyone know whether it's possible to have friendly AI in this script? Cheers Link to comment Share on other sites More sharing options...
0 fr1nk Posted February 27, 2014 Report Share Posted February 27, 2014 Not possible. Link to comment Share on other sites More sharing options...
0 carl101 Posted February 27, 2014 Author Report Share Posted February 27, 2014 Oks il go with plan 2 and turn off dynamic spawning and up the vehicle patrols then. Dnt want AI spawning all over the place Link to comment Share on other sites More sharing options...
0 Turk Posted February 27, 2014 Report Share Posted February 27, 2014 only way is to combine it with SAR_AI. Sar has friendly AI,.. we have SAR_AI for the infantry patrols (bandit, survivor and soldier) and then use DZAI for vehicles and Helis. The vehicles in SAR_AI are semi-retarded, and the Helis are damn near indestructible at times,... but absolutely love the behavior of the ground patrols. Link to comment Share on other sites More sharing options...
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carl101
Anyone know whether it's possible to have friendly AI in this script?
Cheers
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