Achmed Posted February 26, 2014 Report Share Posted February 26, 2014 Could someone please explain how the AI skills work please. Im guessing that "1.00" is the best but not 100% sure DZMSSkills1 = [ ["aimingAccuracy",0.60], ["aimingShake",0.60], ["aimingSpeed",1.00], ["endurance",1.00], ["spotDistance",1.00], ["spotTime",1.00], ["courage",1.00], ["reloadSpeed",1.00], ["commanding",1.00], ["general",1.00] ]; DZMSSkills2 = [ ["aimingAccuracy",0.15], ["aimingShake",0.20], ["aimingSpeed",1.00], ["endurance",1.00], ["spotDistance",1.00], ["spotTime",1.00], ["courage",1.00], ["reloadSpeed",1.00], ["commanding",1.00], ["general",1.00] ]; DZMSSkills3 = [ ["aimingAccuracy",0.60], ["aimingShake",0.60], ["aimingSpeed",1.00], ["endurance",1.00], ["spotDistance",1.00], ["spotTime",1.00], ["courage",1.00], ["reloadSpeed",1.00], ["commanding",1.00], ["general",1.00] ]; Link to comment Share on other sites More sharing options...
fr1nk Posted February 26, 2014 Report Share Posted February 26, 2014 Yeah, pretty much. https://community.bistudio.com/wiki/AI_Sub-skills Link to comment Share on other sites More sharing options...
Achmed Posted February 26, 2014 Author Report Share Posted February 26, 2014 Ta. So setting them all to 1.00 will make the ai the hardest possiable Link to comment Share on other sites More sharing options...
fr1nk Posted February 26, 2014 Report Share Posted February 26, 2014 That's my understanding, yes. Link to comment Share on other sites More sharing options...
FoamysWorld Posted February 26, 2014 Report Share Posted February 26, 2014 You don't need the 1.00 just use 1 ["aimingAccuracy",1], Also, there is a secondary random value that you can add to the main if you choose like this: ["aimingAccuracy",0.5, 0.15], Link to comment Share on other sites More sharing options...
Achmed Posted February 26, 2014 Author Report Share Posted February 26, 2014 Thanks. I'm wanting the ai to be as hard as possiable as players on my server tend to sit as far away as possiable and snipe them in relative safety Link to comment Share on other sites More sharing options...
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