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init.sqf commands


Barrikade

Question

Hi

ive added a few lines to my init.sqf in my missions folder that were noted in recent changelogs.

Running patch 1.0.4.2 on Napf island

 

DZE_GodModeBase = true;

DZE_R3F_WEIGHT = false;

DZE_MissionLootTable = true;

DZE_PlayerZed = false;

 

so far ive had the chance to test the weight but im still getting overburdened what could i possiby be doing wrong?

 

Thanks.

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Well, there is not much in player_monitor.sqf

if (isServer) then {
waitUntil{dayz_preloadFinished};
};
_id = [] execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
if (DZE_R3F_WEIGHT) then {
_void = [] execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";
};
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