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Updated dayZ Lighting bug?


toron

Question

Bad English - sorry

I've enabled the new light-system in 1.0.4.2 in my init.sqf but the result is a errormessage. I think there's a little bug in the local_lights_init.sqf.

	call compile preprocessFileLineNumbers "lights\fn_lightFunctions.sqf";

lights\  doesn't exist. How can I handle this? It's possible to change the client-files serverside?



thx for your help


 

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The path inside local_lights_init.sqf is incorrect.  It is listed as "lights\fn_lightfunctions.sqf", but it should be "z\addons\dayz_code\compile\fn_lightfunctions.sqf".  There are a couple other related files with the same error.  The only way to fix it is for a dev to update the dayz_code.pbo and re-distribute it.  The best fix for now until that happens is to keep the lighting disabled in your mission's init.sqf.  In any event, people can still load into the server fine.  They will just be annoyed with the error box when loading in and will not have the benefit of the lighting add-on.  But the game still works otherwise.

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