Jump to content

battleye scripts.txt


Achmed

Recommended Posts

Im not great with battleye scripts.txt so i may have got this wrong but while adding some info to the scripts.txt file for an addon i have added, i noticed that almost every line has been changed to a 1 rather then a 5 and so practically making battleye useless.

 

from what i have found on google this is what the numbers mean

 

1 = Log to .log file only
2 = Log to console/RCON only (this is why you use 2 "" for Gotcha)
3 = Log to both
4 = Silent kick
5 = Kick and log to .log file
6 = Kick and log to console
7 = Kick and log to both

 

is this how epoch battleye scripts.txt file should be or is it a mistake?

Link to comment
Share on other sites

I still have a copy of the 1.0.1.1 files and have checked the scripts.txt file that came with that and it has 5's not just 1's

 

any chance that 1.0.1.5 has been released with the wrong battleye files? maybe they was for developer testing so not to get kicked etc?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...