Is there anyway of showing when a players joins the game? You get a message when a player battlelogs, which is in server_onPlayerDisconnect.sqf.
// Message whole server when player combat logs _message = format["PLAYER COMBAT LOGGED: %1",_playerName]; [nil, nil, rTitleText, _message, "PLAIN"] call RE;
Would it be possible to have like
_message = format["PLAYER %1",_playerName joined the game];
Whenever someone loads in, even from lobby? I'm not even sure when to start looking tbh :-/