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Taviana safe trader help


The_Hulk

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I know what you can do, really eazy
http://opendayz.net/threads/epoch-safe-zone-commander-god-anti-backpack-stealing-no-shooting-no-vehicle-weapons.14877/
Install that on your server first off. It's extremely simple.

 

Next, I figured out that Taviana doesn't have sensors for all the traders so I created ones on my own since AGN runs off of the Sensors.. 

 

Just go to your mission folder - and open mission.sqm with your notepad ++

 

Next press ctrl+F and search for "class Sensors"

 

it should be around line 1380

 

Copy and paste this code over it and everything under it down to around line 1484 or something like that:

class Sensors
    {
        items=16;
        class Item0
        {
            position[]={15309.663,-14.993002,9278.4912};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonesabina";
            expCond="(player distance zonesabina) < 40;";
            expActiv="TitleText[""Now entering Trader City Sabina, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Trader City Sabina, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };
        };
        class Item1
        {
            position[]={11698.81,-114,15210.121};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonelyep";
            expCond="(player distance zonelyep) < 50;";
            expActiv="TitleText[""Now entering Trader City Lyepestok, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Trader City Lyepestok, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };
        };
        class Item2
        {
            position[]={5538.7354,-35.799999,8762.2695};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonebilgrad";
            expCond="(player distance zonebilgrad) < 50;";
            expActiv="TitleText[""Now entering Trader City Bilgrad, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Trader City Bilgrad, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };
        };
        class Item3
        {
            position[]={7376.6084,-34.6604,4296.5879};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonebranibor";
            expCond="(player distance zonebranibor) < 60;";
            expActiv="TitleText[""Now entering Trader City Branibor, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Trader City Branibor, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };    
        };        
        class Item4
        {
            position[]={15587.822,-35.599998,16394.049};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonehero";
            expCond="(player distance zonehero) < 60;";
            expActiv="TitleText[""Now entering Hero Vendor, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Hero Vendor, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };
        };        
        class Item5
        {
            position[]={10948.426,-10.727827,654.90265};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonebandit";
            expCond="(player distance zonebandit) < 60;";
            expActiv="TitleText[""Now entering Bandit Vendor, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Bandit Vendor, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };
        };        
        class Item6
        {
            position[]={16555.732,-44.942032,10159.68};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zoneaircraft1";
            expCond="(player distance zoneaircraft1) < 60;";
            expActiv="TitleText[""Now entering Aircraft Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Aircraft Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };
        };        
        class Item7
        {
            position[]={6815.0776,7.6293945e-006,8534.1504};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zoneaircraft2";
            expCond="(player distance zoneaircraft2) < 60;";
            expActiv="TitleText[""Now entering Aircraft Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Aircraft Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };            
        };        
        class Item8
        {
            position[]={4066.3528,-36.305538,7265.0024};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonemisc1";
            expCond="(player distance zonemisc1) < 60;";
            expActiv="TitleText[""Now entering Misc. Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Misc. Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };                
        };        
        class Item9
        {
            position[]={17497.631,-235.07928,7159.0879};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonemisc2";
            expCond="(player distance zonemisc2) < 60;";
            expActiv="TitleText[""Now entering Misc. Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Misc. Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };            
        };        
        class Item10
        {
            position[]={17332.115,5.3882599e-005,12930.239};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zoneboat1";
            expCond="(player distance zoneboat1) < 60;";
            expActiv="TitleText[""Now entering Boat Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Boat Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };        
        };        
        class Item11
        {
            position[]={10570.494,-0.28882828,16772.477};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zoneboat2";
            expCond="(player distance zoneboat2) < 60;";
            expActiv="TitleText[""Now entering Boat Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Boat Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };        
        };        
        class Item12
        {
            position[]={10698.463,-0.00011062622,5983.665};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zoneboat3";
            expCond="(player distance zoneboat3) < 60;";
            expActiv="TitleText[""Now entering Boat Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Boat Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };    
        };        
        class Item13
        {
            position[]={5419.2437,-1.6689301e-006,9503.5479};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zoneboat4";
            expCond="(player distance zoneboat4) < 60;";
            expActiv="TitleText[""Now entering Boat Dealer, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Boat Dealer, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };            
        };        
        class Item14
        {
            position[]={13342.758,-172.991,8611.9932};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonewholesale1";
            expCond="(player distance zonewholesale1) < 60;";
            expActiv="TitleText[""Now entering Wholesaler, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Wholesaler, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };    
        };        
        class Item15
        {
            position[]={9859.4209,-173.54755,7471.5684};
            a=100;
            b=100;
            activationBy="WEST";
            repeating=1;
            interruptable=1;
            age="UNKNOWN";
            name="zonewholesale2";
            expCond="(player distance zonewholesale2) < 60;";
            expActiv="TitleText[""Now entering Wholesaler, God Mode Enabled"",""PLAIN DOWN""]; canbuild = false;";
            expDesactiv="TitleText[""Now leaving Wholesaler, God Mode Disabled"",""PLAIN DOWN""]; canbuild = true;";
            class Effects
            {
            };                
        };
    };
};

And then after that just repack the files and upload them to the server! If you have any questions feel free.

 

If you dont want the god mode to activate at something like the boat dealers just Delete their specific sensor, and make sure you get all the "class Item" numbers in order and change the "Items" number at the top to match the amount of sensors you have.

 

P.S

Somewhere in the AGN config, i suggest you disable the messages because the sensors are set to say "God Mode Enabled" and all that.

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Hi there i was wondering if you could help me?

I have a epoch tvi server and Im trying to get ther safe zone to work. I have insatlled AGN and changed the sensor markers to your piece of script but......

when i go to the trader city it says "God Mode enabled" but it isnt as you can still shoot and be shot.

Any idea as this is driving me made.

Many thanks

Mjr

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You didn't install AGN correctly then...those messages are just what come up when people join the trader zone and you can change them. 

 

Anyway it is really simple to install AGN

in your mission.bo, extract it...in the root make a folder called AGN and put this file inside of it.

https://www.dropbox.com/s/zhqvjdqf6u1h923/agn_SafeZoneCommander.sqf

 

You can edit that file and the options later.

 

Now go to the bottom of ur init.sqf and just paste this:

//Safe Zone
[] execVM "AGN\agn_SafeZoneCommander.sqf";

if you can't get it working still let me know.

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