sour Posted January 11, 2014 Report Share Posted January 11, 2014 I wanted to add my own cars to epoch so I did so in my 3d editor...how do I make these cars come on my server, and if epoch spawns its own cars how do I remove the default ones? Link to comment Share on other sites More sharing options...
0 Guest Posted January 11, 2014 Report Share Posted January 11, 2014 epoch spawns its own cars, defined in the dynamic_vehicle.sqf (dayz_server.pb/missions/dayz_11.chernarus (or whatever map you are using)) but u cant add your own cars in the editor because they wont be saved in the database and respawn on the same location every restart. you would have to use admintools or someting to spawn them in or add them manually in the database. You could even write a php script which reads your editor placed vehicles from an mission.sqf and inserts them in the database but thats not easy either .... Link to comment Share on other sites More sharing options...
0 XtremeMakak Posted January 11, 2014 Report Share Posted January 11, 2014 Go into your init and set maxvehiclelimit to 0 and then whipe object database Link to comment Share on other sites More sharing options...
0 MassAsster Posted January 11, 2014 Report Share Posted January 11, 2014 I think the biggest issue is that you have added content that the client side doesn't have.. unless your playing with friends only, then this could be a large issue Link to comment Share on other sites More sharing options...
0 sour Posted January 11, 2014 Author Report Share Posted January 11, 2014 I think the biggest issue is that you have added content that the client side doesn't have.. unless your playing with friends only, then this could be a large issue I dont get what your saying, I thought everything was un banned in epoch? I want to use the 3d editor, place these cars into the database.... how? Go into your init and set maxvehiclelimit to 0 and then whipe object database yes but how do I add my own cars and helis? This only deletes the cars, I need cars and helis places in places I want to place them Link to comment Share on other sites More sharing options...
0 MassAsster Posted January 11, 2014 Report Share Posted January 11, 2014 I think I'm reading your post wrong, your looking at how to add the vehicles in the same place every restart? You would follow any of the guides on how to make a structure (base) only apply it to vehicles. it could be done using the mission.sqm/sqf or extracting your edits into customcarspawns.sqf but honestly - I think what your really looking for is simply adding vehicles that are not in epoch to epoch... Stop your server Wipe your database or object_data (WARNING: this removes placed structures and everything done by clients), open your dynamic_vehicle.sqf - remove the vehicles you don't want on your map, and replace them with ones you do want on your map. Start server. Link to comment Share on other sites More sharing options...
0 sour Posted January 12, 2014 Author Report Share Posted January 12, 2014 I think I'm reading your post wrong, your looking at how to add the vehicles in the same place every restart? You would follow any of the guides on how to make a structure (base) only apply it to vehicles. it could be done using the mission.sqm/sqf or extracting your edits into customcarspawns.sqf but honestly - I think what your really looking for is simply adding vehicles that are not in epoch to epoch... Stop your server Wipe your database or object_data (WARNING: this removes placed structures and everything done by clients), open your dynamic_vehicle.sqf - remove the vehicles you don't want on your map, and replace them with ones you do want on your map. Start server. yes but then epoch places these where it wants, and this is not the way I want to do it. I tried to do it the way I have spawned buildings in but the cars explode if you try to get in them. so im still looking for a way to have my cars and helis where I have placed them Link to comment Share on other sites More sharing options...
0 Judge Bread Posted January 13, 2014 Report Share Posted January 13, 2014 Adding cars through the editor won't work the way you want them to as they need to be monitored by the server for damage, getting shot at etc. Unless you call some other scripts that publish the vehicle so that the server can manage its information then it will be fine but to be honest I believe that is more complex and you will be digging a deeper grave. I have suggested an alternative (without testing) over here but will wait to see the outcome of the script the OP there has added. Maybe the suggestion was wrong and making the change there would break the server. Again I have not done the specific changes and have no need for them but don't see why it would be so critical an issue to make the changes that the server itself would break (if you specified a set of spawn locations). Link to comment Share on other sites More sharing options...
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sour
I wanted to add my own cars to epoch so I did so in my 3d editor...how do I make these cars come on my server, and if epoch spawns its own cars how do I remove the default ones?
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