I've been trying to find someone to work with this on the past few months... and keep coming up empty with the personal PM's I send out; so I figured this is the next best step to ask.
We're looking for the following system for our NationZ/FactionZ Server. (Yes, one server)
- Personal "Virtual" Vehicle Storage
Here's a breakdown of how I see it operating in-game; perhaps with a combination of things already out there:
- Player builds a 'Garage' Structure.
- Player approaches Garage and mouse wheels for a 'Store Vehicle' or 'Call Vehicle' option.
- If the player doesn't have any vehicles stored; they will not get a 'Call Vehicle' option... only a 'Store' option.
- At this point... the Garage acts much like a 'Trader' currently does. Logically; the player 'Sells' their vehicle to the Garage; which would input the vehicle information and character information, along with the garage information... into the DB and then delete/remove the vehicle from the game.
- Vehicle is now 'Stored' in their Garage (only that one).
- Player then approaches and does a 'Call Vehicle' option; in which they get a list of vehicles they have stored in a new 'Mouse Wheel' menu. Player scroll wheels through the options and clicks to select the vehicle they want. Vehicle then spawns into the game next to the garage.
- Logically; the DB marks that the vehicle is 'out in the world' with a '0' meaning that the vehicle is not stored at the moment. (or however you care to do it) A '1' can mean that the vehicle is stored in the Garage. (Can just reverse it of course)
- Players can 'Upgrade' their Garages to allow for more vehicles to spawn.
- Garages can be different; one for land vehicles and one for air vehicles.
- Storing vehicles allows them to remain safe from any aggressors while the player is offline.
That's the rough idea... we'd love it on our NationZ/FactionZ server so if anyone is currently working on something like that; or would help us out... I'd certainly appreciate it and so would our guys that play.