16:44:43 "ERROR: server_playerSync: Cannot Sync Player Calip [1153]. Position in debug! [-7237.18,19526.7,0.98233]"
16:44:14 "ERROR: server_playerSync: Cannot Sync Player DeZmonD [1152]. Position in debug! [-7239.67,19539.3,0.245575]"
16:45:48 "CLEANUP: Deleted 17 Loot Piles out of 498"
16:46:50 "Skipping Null Object: <NULL-object>"
how can i fix it?
after 3 hours of server online it start to lag very much, and i need to restart the server, cause it is unplayable.
and what about message "cannot find channel", what does it mean?
epoch 1.0.3.1 / 15-20 players / sarge bots + arma ai (half of them spawn dynamic, when players too close) only sector and bandits hideout) / selfblood / 100 vehicles / custom buildings.
but messages in rpt appeared every time even no players near sector.
Question
feelgood
hi!
i have many messages in rpt file with desync
for example:
16:37:49 Warning: Cleanup player - person 35:36 not found
16:44:14 "ERROR: server_playerSync: Cannot Sync Player DeZmonD [1152]. Position in debug! [-7239.67,19539.3,0.245575]"
how can i fix it?
after 3 hours of server online it start to lag very much, and i need to restart the server, cause it is unplayable.
and what about message "cannot find channel", what does it mean?
epoch 1.0.3.1 / 15-20 players / sarge bots + arma ai (half of them spawn dynamic, when players too close) only sector and bandits hideout) / selfblood / 100 vehicles / custom buildings.
but messages in rpt appeared every time even no players near sector.
thank you!
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