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Problem building stuff


ThaThing

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Hello there

 

Im having a wierd problem on my server.

When ever ppl on my server try to build stuff like sheds, gun racks, tents and stuff like that, they get a wierd problem.

The thing that happens is, that when you right click and press the build button, then the item and text appears on the screen.

 

That part works fine, but just 1-2 seconds then the item dissapear but the build text and countdown timer is still on the screen.

If they press space, they start to build it, but noting is created and noting is saved to the database.

 

 

Got any idea why this happens, it just started after i updated to 1.0.3 ?

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you have messed up your fn_selfActions.sqf or you aren't using the most recent version from your client files (@DayZ_Epoch\addons\dayz_code.pbo\compile\fn_selfActions.sqf).

If he's getting the option for the action, it's not the self actions script. The items are disappearing, not the actions!

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Do you have custom scripts? Did you make any changes to the cleanup script? Other details and information would be useful :)

 

Ye have a couple of scripts on the server, and have taken the latest fn_selfaction aswell.

But the scripts i have installed and worked fine before patch is: 

Custom map additions, Trader city GOD mode (Safe Zone Commander), Auto refuel and the service point script, Self bloodbag, Take clothes, Tent sleep heal, Towing/Lifting, AI missions (EMS/DZAI), Booby Traps.
Can't remember if i have any more
 
Besides that yes i have made changes to the cleanup file. The only change i made to that is the following, as shown in the EMS mission post: 
       "	if(vehicle x != _x && !(vehicle _x in PVDZEserverObjectMonitor) && (isPlayer x) && (typeOf vehicle _x) != ""ParachuteWest"" && (vehicle _x getVariable [""Sarge"",0] != 1) && (vehicle _x getVariable [""DZAI"",0] != 1) && (vehicle _x getVariable [""Mission"",0] != 1) && !((typeOf vehicle _x) in DZEsafeVehicle)) then {" \n

Hope this helps :)

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