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paying $50 USD for....


raincloud

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never tried it but have you looked here?

 

https://github.com/mmmyum/yum_zedMods/tree/master/MISSION_SERVER_yumZedSystem_ALLSERVER

 

details here:

https://github.com/mmmyum/yum_zedMods/blob/master/README.md

 

MISSION_SERVER = new spawning script, permanent loot and zeds, rewritten ai, speed very slow or normal fast or faster, as well as any other mission fixes/edited dayz code ///ALL SERVER SIDE ZED SYSTEM

 

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The problem is not only the speed but the animation of it. Faster speed means the animation should be faster as well. (which can not be done...unless there is a hidden animation state for zombies).

Otherwise the zombies would be like ice skating when running on double speed.

 

I think the config.bin has to be changed for this to work, (the config.bin in dayz_code.pbo), meaning both the server and the client files have to be changed.

Some files have to be extracted from the .pbo and changed, then overwrite their call in the server and client files.

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