raincloud Posted December 10, 2013 Report Share Posted December 10, 2013 A working script that allows zombies to chase players at twice the speed of walking speed. Link to comment Share on other sites More sharing options...
0 mckooter Posted December 10, 2013 Report Share Posted December 10, 2013 never tried it but have you looked here? https://github.com/mmmyum/yum_zedMods/tree/master/MISSION_SERVER_yumZedSystem_ALLSERVER details here: https://github.com/mmmyum/yum_zedMods/blob/master/README.md MISSION_SERVER = new spawning script, permanent loot and zeds, rewritten ai, speed very slow or normal fast or faster, as well as any other mission fixes/edited dayz code ///ALL SERVER SIDE ZED SYSTEM Link to comment Share on other sites More sharing options...
0 raincloud Posted December 11, 2013 Author Report Share Posted December 11, 2013 i had a look and contacted the writer and offered him the cash. Thanks he seems like the right man Link to comment Share on other sites More sharing options...
0 cloudys Posted December 12, 2013 Report Share Posted December 12, 2013 Someone already did this in another thread on this forum. http://dayzepoch.com/forum/index.php?/topic/824-walking-dead-zombies/ Link to comment Share on other sites More sharing options...
0 raincloud Posted December 13, 2013 Author Report Share Posted December 13, 2013 thank you for the suggestion but they werent able to get the speed different to either full sprint or walk. seems like its not possible :( would pay $100 cash if there are any takers? Link to comment Share on other sites More sharing options...
0 raincloud Posted December 25, 2013 Author Report Share Posted December 25, 2013 no one can do this? Link to comment Share on other sites More sharing options...
0 raincloud Posted January 7, 2014 Author Report Share Posted January 7, 2014 no takers :*( Link to comment Share on other sites More sharing options...
0 Sandbird Posted January 7, 2014 Report Share Posted January 7, 2014 The problem is not only the speed but the animation of it. Faster speed means the animation should be faster as well. (which can not be done...unless there is a hidden animation state for zombies). Otherwise the zombies would be like ice skating when running on double speed. I think the config.bin has to be changed for this to work, (the config.bin in dayz_code.pbo), meaning both the server and the client files have to be changed. Some files have to be extracted from the .pbo and changed, then overwrite their call in the server and client files. Link to comment Share on other sites More sharing options...
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raincloud
A working script that allows zombies to chase players at twice the speed of walking speed.
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