Hi guys i want to ask you some help.
It doesn't matter if we maintain the base, the server is randomly deleting the plots and doors after few days (randomly). Any solutions?
Sql events:
QuoteUPDATE `object_data`
SET `Damage` = IF( `Damage` = 0.0, 0.1, `Damage` + 0.1 )
WHERE `LastUpdated` <= DATE_SUB(NOW(), INTERVAL 1 DAY)
AND `ObjectUID` <> 0
AND `CharacterID` <> 0
AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') )
Hiveext.ini
Quote;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
;Leaving CleanupPlacedAfterDays below commented (with a ; in front) will NOT disable the cleanup, but will make the objects get cleaned up after the default 6 days.
CleanupPlacedAfterDays = 10
Plotobject.sqf
Quoteprivate ["_range","_buildables","_count","_colour","_ctrl","_target"];
disableSerialization;_range = DZE_PlotPole select 0;
_target = (([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15]) select 0;
// Also count safes, lockboxes, vanilla buildables, tents and stashes against DZE_BuildingLimit
_buildables = DZE_maintainClasses + DZE_LockableStorage + ["DZ_buildables","DZ_storage_base"];
_count = count (nearestObjects [_target,_buildables,_range]);_colour = "#ffffff";
if (_count / DZE_BuildingLimit * 100 < 40) then {
_colour = "#00ff00";
};
if (_count / DZE_BuildingLimit * 100 > 75) then {
_colour = "#ff0000";
};_ctrl = findDisplay 711194 displayCtrl 7014;
_ctrl ctrlSetStructuredText parseText format["<t color='%3'>%1 / %2</t>" , _count, DZE_BuildingLimit,_colour];
Help please!