l1nkrx7 Posted March 3, 2018 Report Share Posted March 3, 2018 btc logistics https://epochmod.com/forum/topic/3963-btc_logistic-dayz-epoch-version/ mf tow https://epochmod.com/forum/topic/10673-mf-tow-a-towing-script-for-dayz-epoch-mod/ both these working on epoch 1.0.6.2 i minor set back was placing the fix for disable lift/tow for locked vehicles this has to be applied in infistar it seems to hijack the local_lockUnlock.sqf these were the fixes in ah.sqf if(_object isKindOf "Bicycle")then { _object setVehicleLock "UNLOCKED"; _object setVariable ["MF_Tow_Cannot_Tow",false,true]; _object setVariable ["BTC_Cannot_Lift",false,true]; }; and fn_infiSTAR_local_lockUnlock = { private ["_vehicle","_status","_lock","_locktrue",'_log']; _vehicle = _this select 0; _status = _this select 1; _lock = if(_status)then{"LOCKED"}else{"UNLOCKED"}; _locktrue if(_status)then{"true"}else{"false"}; if(local _vehicle)then { _vehicle setVehicleLock _lock; _vehicle setVariable ["MF_Tow_Cannot_Tow",_locktrue,true]; _vehicle setVariable ["BTC_Cannot_Lift",_locktrue,true]; if(isServer)then { _log = format["%1 (objid: %5) %2 @%3 %4", typeOf _vehicle, _lock, mapGridPosition _vehicle, getPosATL _vehicle,_vehicle getvariable["ObjectID","0"]]; ["LockUnlockVehicle",_log] call fn_custom_log; } else { PVAHR_0_INFI_LOCAL_LOCKUNLOCK = [_vehicle,_lock,player]; publicVariableServer "PVAHR_0_INFI_LOCAL_LOCKUNLOCK"; }; }; }; publicVariable "fn_infiSTAR_local_lockUnlock"; local_lockUnlock = fn_infiSTAR_local_lockUnlock; Link to comment Share on other sites More sharing options...
[email protected] Posted January 12, 2021 Report Share Posted January 12, 2021 https://github.com/Schalldampfer/A2Epoch_Logistic How should this be set up thanks Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now