Karmafied Posted January 7, 2018 Report Share Posted January 7, 2018 Currently, in dayz_server/compile/server_spawnInfectedCamps, there is this line: //Find a position for "_j" from 1 to (SEARCH_ATTEMPTS) do { _position = ((selectBestPlaces [SEARCH_CENTER, SEARCH_RADIUS, SEARCH_EXPRESSION, SEARCH_PRECISION, 1]) select 0) select 0; _position set [2, 0]; I would like to set a list of coordinates in which the system can choose from (instead of randomly placing). Would I change that _position line to something like this: _position = ((12345,12345,0),(54321,54321,0)) call BIS_fnc_selectRandom If not, and I am WAY over my head, then please disregard. It may not be worth your time explaining it to me. :) Link to comment Share on other sites More sharing options...
salival Posted January 8, 2018 Report Share Posted January 8, 2018 9 hours ago, Karmafied said: Currently, in dayz_server/compile/server_spawnInfectedCamps, there is this line: //Find a position for "_j" from 1 to (SEARCH_ATTEMPTS) do { _position = ((selectBestPlaces [SEARCH_CENTER, SEARCH_RADIUS, SEARCH_EXPRESSION, SEARCH_PRECISION, 1]) select 0) select 0; _position set [2, 0]; I would like to set a list of coordinates in which the system can choose from (instead of randomly placing). Would I change that _position line to something like this: _position = ((12345,12345,0),(54321,54321,0)) call BIS_fnc_selectRandom If not, and I am WAY over my head, then please disregard. It may not be worth your time explaining it to me. :) Hey, That's exactly how you would do it except you need to put that array in the proper format _position = [[xposition,yposition,zposition],[xposition,yposition,zposition],[xposition,yposition,zposition],[xposition,yposition,zposition]] call BIS_fnc_selectRandom; Obviously xposition/yposition and zposition are your position arrays Link to comment Share on other sites More sharing options...
Karmafied Posted January 9, 2018 Author Report Share Posted January 9, 2018 Thank you, Salival! Link to comment Share on other sites More sharing options...
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