can i get a short explanation of how these settings might be changed and the effects of the changes... i get the idea but wonder what the limits are for these "antagonistChances[]" the second part of each item "0.06" what are the ranges what happens if i change it to "0.50" can it be changed to "1.75" and some of them have "0" what does this mean ?
	antagonistChances[] = {
	        // {"type", chance}
	        "Epoch_Cloak_F",0.06,
	        "GreatWhite_F",0,
	        "Epoch_Sapper_F",0.12,
	        "Epoch_SapperG_F",0.06,
	        "Epoch_SapperB_F",0.03,
	        "I_UAV_01_F",0.12,
	        "PHANTOM",0.03,
	        "B_Heli_Transport_01_F",0,
	        "EPOCH_RyanZombie_1",0.12,
	        "I_Soldier_EPOCH",0
	    };

