Jump to content

Search the Community

Showing results for tags 'antagonistchances'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
  • ArmA 3
    • Epoch Survival
    • Get Wrecked
    • Community Projects
    • Q&A Section
    • Terrain Discussion
    • Resources
  • Arma 3 Resources
  • ArmA 2
    • General Discussion.
    • Q&A Section
    • Resources
    • Legacy Resources
    • A2: Community Projects
    • A2 Community Servers
  • DayZ
    • Discussion
    • Public Servers
    • Q&A Section
  • Space Engineers
    • General Discussion.
    • Public Servers
  • Other Games
    • Discussion
  • Off Topic
    • Off Topic

Categories

  • Arma 3
  • Arma 2

Found 1 result

  1. can i get a short explanation of how these settings might be changed and the effects of the changes... i get the idea but wonder what the limits are for these "antagonistChances[]" the second part of each item "0.06" what are the ranges what happens if i change it to "0.50" can it be changed to "1.75" and some of them have "0" what does this mean ? antagonistChances[] = { // {"type", chance} "Epoch_Cloak_F",0.06, "GreatWhite_F",0, "Epoch_Sapper_F",0.12, "Epoch_SapperG_F",0.06, "Epoch_SapperB_F",0.03, "I_UAV_01_F",0.12, "PHANTOM",0.03, "B_Heli_Transport_01_F",0, "EPOCH_RyanZombie_1",0.12, "I_Soldier_EPOCH",0 };
×