khalcifer Posted July 14, 2017 Report Share Posted July 14, 2017 How can i change for all players when login to game start with 3rd Person View. Standart is 1st Person View and need press num Enter for change to 3rd Person View Link to comment Share on other sites More sharing options...
salival Posted July 14, 2017 Report Share Posted July 14, 2017 I use this code: vehicle player switchCamera 'EXTERNAL'; in one of my scripts that gets run on login for the player, you could use rules.sqf So that will force them to 3PV on login. The default epoch Battleye filters will kick for it, so here's the exemption for scripts.txt, this would go on the line starting with: 5 switchCamera: !="vehicle player switchCamera 'EXTERNAL';" Link to comment Share on other sites More sharing options...
khalcifer Posted July 15, 2017 Author Report Share Posted July 15, 2017 here is my rules.sqf can you tell me where i need paaste your code? Spoiler private ["_messages","_timeout"]; waitUntil {uiSleep 1; !isNil ("Dayz_loginCompleted")}; _messages = [ ["Dayz Epoch Infinity PVE!!!", "Welcome "+(name player)], ["Website", "soon"], ["Server Rules", "Using dupes / hacks / glitches<br />Leads to a permanent ban."], ["Additions", "Single currency, Bankers,<br />Vehicle Finder,<br />Towing, Choice of respawn,<br />Mystery Briefs,<br />Deploy bike,<br />Custom Missions,<br /> and much more!"], ["Hotkeys", "Keys 1,2,3 for changing weapons,<br />F1 - Earplugs,<br />F5 - Group Manager"], ["Teamspeak Channel", "soon"] ]; _timeout = 8; { private ["_title","_content","_titleText"]; uiSleep 2; _title = _x select 0; _content = _x select 1; _titleText = format[("<t font='TahomaB' size='0.45' color='#00ff00' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content]; [ _titleText, [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 _timeout, 0.5 ] spawn BIS_fnc_dynamicText; uiSleep (_timeout * 1.1); } forEach _messages; Link to comment Share on other sites More sharing options...
salival Posted July 15, 2017 Report Share Posted July 15, 2017 3 hours ago, khalcifer said: here is my rules.sqf can you tell me where i need paaste your code? Hide contents private ["_messages","_timeout"]; waitUntil {uiSleep 1; !isNil ("Dayz_loginCompleted")}; _messages = [ ["Dayz Epoch Infinity PVE!!!", "Welcome "+(name player)], ["Website", "soon"], ["Server Rules", "Using dupes / hacks / glitches<br />Leads to a permanent ban."], ["Additions", "Single currency, Bankers,<br />Vehicle Finder,<br />Towing, Choice of respawn,<br />Mystery Briefs,<br />Deploy bike,<br />Custom Missions,<br /> and much more!"], ["Hotkeys", "Keys 1,2,3 for changing weapons,<br />F1 - Earplugs,<br />F5 - Group Manager"], ["Teamspeak Channel", "soon"] ]; _timeout = 8; { private ["_title","_content","_titleText"]; uiSleep 2; _title = _x select 0; _content = _x select 1; _titleText = format[("<t font='TahomaB' size='0.45' color='#00ff00' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content]; [ _titleText, [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 _timeout, 0.5 ] spawn BIS_fnc_dynamicText; uiSleep (_timeout * 1.1); } forEach _messages; After this line: waitUntil {uiSleep 1; !isNil ("Dayz_loginCompleted")}; khalcifer 1 Link to comment Share on other sites More sharing options...
khalcifer Posted July 15, 2017 Author Report Share Posted July 15, 2017 3 hours ago, salival said: After this line: waitUntil {uiSleep 1; !isNil ("Dayz_loginCompleted")}; thx its working :) Link to comment Share on other sites More sharing options...
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