HarryNutz Posted April 28, 2016 Report Share Posted April 28, 2016 Players are being randomly kicked with a message SC: kicked. There is nothing in the logs written by infistar or by the server (*.RPT) about the reason for the kick. There are no battleye kicks. We suspect it has to do with halvespawns but not quite sure... if anyone has any ideas or insight into this issue your help would be greatly appreciated. Link to comment Share on other sites More sharing options...
TheStainlessSteelRat Posted April 28, 2016 Report Share Posted April 28, 2016 My assumption is that SC=Signature check and the kick is the result of that failing. Often this is due to one or more mods not being recognised by the server. My advice to players encountering this issue is to make sure the mod is verified and loaded in Arma 3 launcher, also the good old standby of verifying Arma3 and then restarting steam and game. If none of that helps deleting their mpmissionscache folder in AppData and then trying all previous steps and then trying to rejoin helps. Of course that only works if i can get to talk to them and can pass that info on. arc7r7 and Snitzle 2 Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted April 28, 2016 Report Share Posted April 28, 2016 Check your database. I think these kicks are stored in the database sometimes. Link to comment Share on other sites More sharing options...
82ndAB_Bravo17 Posted April 28, 2016 Report Share Posted April 28, 2016 SC is also the Default Profile= and name= used by Epoch. Link to comment Share on other sites More sharing options...
vbawol Posted April 28, 2016 Report Share Posted April 28, 2016 1 hour ago, 82ndAB_Bravo17 said: SC is also the Default Profile= and name= used by Epoch. That is correct, it is not from Epoch. I think it would be from the standard checks here: https://github.com/EpochModTeam/Epoch/blob/master/Server_Install_Pack/sc/server-example.cfg#L65-L68 and if that is the case the player maybe just got a corrupt or partial download? A simple reinstall of the mod and validate the game cache should fix it. Link to comment Share on other sites More sharing options...