Borsal Posted November 29, 2013 Report Share Posted November 29, 2013 Hello Guys, is it possible to deactivate the feature since the last patch that ammo on vehicles get deleted on restart? And if yes, how? Greetz, Borsal Link to comment Share on other sites More sharing options...
Axe Cop Posted November 29, 2013 Report Share Posted November 29, 2013 yes, read the wiki or changelogs. Link to comment Share on other sites More sharing options...
Borsal Posted November 29, 2013 Author Report Share Posted November 29, 2013 I know the wiki, but: "[CHANGED] All armed vehicles now spawn with no ammo and on each restart. You must now find then add your own ammunition to wreak havoc. Change this with by using non "_DZE" classes of vehicles." means you buy vehicles whitout Ammo. I mean the ammo you loaded manually and despawn on restart. or is it related to the version of the vehicle? You mean vehicle without "_DZE" dosn´t delete the ammo on restart? Greetz Link to comment Share on other sites More sharing options...
Axe Cop Posted November 29, 2013 Report Share Posted November 29, 2013 Yes use "_DZ" instead of "_DZE" for all vehicles, but you have to change the traders and some files for that. Than it is like before the patch, sadly you can't just save the ammo added to the DZE vehicles after server restart.. :/ Link to comment Share on other sites More sharing options...
Borsal Posted November 29, 2013 Author Report Share Posted November 29, 2013 Sounds too complicated, there must be a script or scriptline who deletes the ammo on restart for that new vehicleclass. But... so many scripts and scriptlines to search :D Link to comment Share on other sites More sharing options...
Axe Cop Posted November 29, 2013 Report Share Posted November 29, 2013 Sounds too complicated, there must be a script or scriptline who deletes the ammo on restart for that new vehicleclass. But... so many scripts and scriptlines to search :D There is no script, those vehicles are completely different vehicles the ammo is not removed via a script.. you know DZE means DayZ Epoch, so epoch specific vehicles! DZ ist just DayZ. Link to comment Share on other sites More sharing options...
sk827015 Posted December 18, 2013 Report Share Posted December 18, 2013 via SQL command NEW CLASS NAME WITH BULLETS OLD CLASS NAME NO BULLETS UPDATE `Object_DATA` SET `Classname`='CH_47F_EP1_DZ' WHERE `Classname`='CH_47F_EP1_DZE'; this is specific for every class name i put new and old classname on your case... cuz actually the new one is DZE, that was the procedure for world vehicles... TRADERS! EXAMPLE UPDATE `Traders_DATA` SET `item`= '["GAZ_Vodnik_DZ",2]' WHERE `item`='["GAZ_Vodnik_DZE",2]'; UPDATE `Traders_items` SET `classname`= 'GAZ_Vodnik_DZ' WHERE `classname`='GAZ_Vodnik_DZE'; AND IN THE "dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle" so they dont spawn like the ammo less version again. RIE_JACKTE 1 Link to comment Share on other sites More sharing options...
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